From 8091b1ebc0c07bfd05ab826e5468130e669ba7af Mon Sep 17 00:00:00 2001 From: mckaygerhard Date: Mon, 10 Jan 2022 16:21:27 -0500 Subject: [PATCH] compatibilit with minetest 0.4.17 and 5.0.0 for player object bug * minetest/minetest#8452 --- init.lua | 12 +++++++++--- 1 file changed, 9 insertions(+), 3 deletions(-) diff --git a/init.lua b/init.lua index 3a0d0ca..b25fa3a 100644 --- a/init.lua +++ b/init.lua @@ -73,21 +73,27 @@ armor_monoid.monoid = player_monoids.make_monoid({ join_handled[player:get_player_name()] = true - player:set_armor_groups(final) + if player then + player:set_armor_groups(final) + end end, }) -- If the monoid has not fired yet (or won't fire) minetest.register_on_joinplayer(function(player) - if not join_handled[player:get_player_name()] then - player:set_armor_groups(armor_groups) + if player then + if not join_handled[player:get_player_name()] then + player:set_armor_groups(armor_groups) + end end end) minetest.register_on_leaveplayer(function(player) + if player then join_handled[player:get_player_name()] = nil + end end)