From fdfc6fe934c18d1bd917d84f282d090bfc5a98d0 Mon Sep 17 00:00:00 2001 From: Jean-Patrick Guerrero Date: Mon, 23 Nov 2020 21:52:06 +0100 Subject: [PATCH] Handle sound client-side --- init.lua | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) diff --git a/init.lua b/init.lua index 277b7f5..157319e 100644 --- a/init.lua +++ b/init.lua @@ -117,9 +117,9 @@ local fs_elements = { local styles = sprintf([[ style[filter;border=false] style_type[label,field;font_size=+0] - style_type[image_button;border=false] + style_type[image_button;border=false;sound=craftguide_click] style_type[button;border=false;font=bold;font_size=+2;content_offset=0] - style_type[item_image_button;border=false;bgimg_hovered=%s;bgimg_pressed=%s] + style_type[item_image_button;border=false;bgimg_hovered=%s;bgimg_pressed=%s;sound=craftguide_click] style[search;fgimg=%s;fgimg_hovered=%s] style[clear;fgimg=%s;fgimg_hovered=%s] style[prev_page;fgimg=%s;fgimg_hovered=%s;fgimg_pressed=%s] @@ -1634,10 +1634,6 @@ local function fields(player, _f) local name = player:get_player_name() local data = pdata[name] - if not _f.key_enter_field then - sound_play("craftguide_click", {to_player = name, gain = 0.2}) - end - if _f.clear then reset_data(data)