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1.9 KiB
1.9 KiB
API
Custom recipes
Registering a custom crafting type (example)
craftguide.register_craft_type("digging", {
description = "Digging",
icon = "default_tool_steelpick.png",
})
Registering a custom crafting recipe (example)
craftguide.register_craft({
type = "digging",
width = 1,
output = "default:cobble 2",
items = {"default:stone"},
})
Recipe filters
Recipe filters can be used to filter the recipes shown to players. Progressive mode is implemented as a recipe filter.
craftguide.add_recipe_filter(name, function(recipes, player))
Adds a recipe filter with the given name. The filter function should return the
recipes to be displayed, given the available recipes and an ObjectRef
to the
user. Each recipe is a table of the form returned by
minetest.get_craft_recipe
.
Example function to hide recipes for items from a mod called "secretstuff":
craftguide.add_recipe_filter("Hide secretstuff", function(recipes)
local filtered = {}
for _, recipe in ipairs(recipes) do
if recipe.output:sub(1,12) ~= "secretstuff:" then
filtered[#filtered + 1] = recipe
end
end
return filtered
end)
craftguide.remove_recipe_filter(name)
Removes the recipe filter with the given name.
craftguide.set_recipe_filter(name, function(recipe, player))
Removes all recipe filters and adds a new one.
craftguide.get_recipe_filters()
Returns a map of recipe filters, indexed by name.
Miscellaneous
craftguide.show(player_name, item, show_usages)
Opens the Crafting Guide with the current filter applied.
player_name
: string param.item
: optional, string param. If set, this item is pre-selected. If the item does not exist or has no recipe, use the player's previous selection. By default, player's previous selection is usedshow_usages
: optional, boolean param. If true, show item usages.