if not minetest.get_modpath("pipeworks") then print("[Digilines] Install pipeworks if you want to use the digilines chest") return end local defaultChest = minetest.registered_nodes['default:chest'] local sendMessage = function (pos, msg, channel) if channel == nil then channel = minetest.get_meta(pos):get_string("channel") end digiline:receptor_send(pos,digiline.rules.default,channel,msg) end tableMerge = function(first_table,second_table) if second_table == nil then return end for k,v in pairs(second_table) do first_table[k] = v end end tableMergeImmutable = function(first_table, second_table) if first_table == nil then return second_table end if second_table == nil then return first_table end copy = digiline:tablecopy(first_table) for k,v in pairs(second_table) do copy[k] = v end return copy end local mychest = digiline:tablecopy(defaultChest) function defer(what,...) if what then return what(...) end end function maybeString(stack) if type(stack)=='string' then return stack elseif type(stack)=='table' then return dump(stack) else return stack:to_string() end end mychest = tableMergeImmutable(defaultChest,{ description = "Digiline Chest", digiline = { receptor = {}, effector = { action = function(pos,node,channel,msg) end } }, on_construct = function(pos) defaultChest.on_construct(pos) local meta = minetest.get_meta(pos) -- we'll sneak into row 4 thanks meta:set_string("formspec",meta:get_string("formspec").."\nfield[2,4.5;5,1;channel;Channel;${channel}]") end, on_receive_fields = function(pos, formname, fields, sender) if fields.channel ~= nil then minetest.get_meta(pos):set_string("channel",fields.channel) return defer(defaultChest.on_receive_fields, pos, formname, fields, sender) end end, tube = tableMergeImmutable(defaultChest.tube, { -- note: mese filters cannot put part of a stack in the destination. -- space for 50 coal with 99 added will pop out 99, not 49. connects = function(i,param2) return not pipeworks.connects.facingFront(i,param2) end, insert_object = function(pos, node, stack, direction) local leftover = defaultChest.tube.insert_object(pos,node,stack,direction) local count = leftover:get_count() if count == 0 then local derpstack = stack:get_name()..' 1' if not defaultChest.tube.can_insert(pos, node, derpstack, direction) then -- when you can't put a single more of whatever you just put, -- you'll get a put for it, then a full sendMessage(pos,"full "..maybeString(stack)..' '..tostring(count)) end else -- this happens when the chest has received two stacks in a row and -- filled up exactly with the first one. -- You get a put for the first stack, a put for the second -- and then a overflow with the first in stack and the second in leftover -- and NO full? sendMessage(pos,"overflow "..maybeString(stack)..' '..tostring(count)) end return leftover end, can_insert = function(pos, node, stack, direction) local can = defaultChest.tube.can_insert(pos, node, stack, direction) if can then sendMessage(pos,"put "..maybeString(stack)) else -- overflow and lost means that items are gonna be out as entities :/ sendMessage(pos,"lost "..maybeString(stack)) end return can end, }), allow_metadata_inventory_put = function(pos, listname, index, stack, player) if not mychest.tube.can_insert(pos,nil,stack,nil) then sendMessage(pos,"uoverflow "..maybeString(stack)) end local ret = defer(defaultChest.allow_metadata_inventory_put, pos, listname, index, stack, player) if ret then return ret end return stack:get_count() end, on_metadata_inventory_put = function(pos, listname, index, stack, player) local channel = minetest.get_meta(pos):get_string("channel") local send = function(msg) sendMessage(pos,msg,channel) end -- direction is only for furnaces -- as the item has already been put, can_insert should return false if the chest is now full. local derpstack = stack:get_name()..' 1' if mychest.tube.can_insert(pos,nil,derpstack,nil) then send("uput "..maybeString(stack)) else send("ufull "..maybeString(stack)) end return defer(defaultChest.on_metadata_inventory_put, pos, listname, index, stack, player) end, on_metadata_inventory_take = function(pos, listname, index, stack, player) sendMessage(pos,"utake "..maybeString(stack)) return defaultChest.on_metadata_inventory_take(pos, listname, index, stack, player) end }) if mychest.tube.can_insert == nil then -- we can use the can_insert function from pipeworks, but will duplicate if not found. mychest.tube.can_insert = function(pos,node,stack,direction) local meta=minetest.get_meta(pos) local inv=meta:get_inventory() return inv:room_for_item("main",stack) end end -- minetest.register_node(":default:chest", mychest) minetest.register_node("digilines_inventory:chest", mychest)