--* parts are currently not possible because you cannot set the pitch of an entity from lua -- Font: 04.jp.org -- load characters map local chars_file = io.open(minetest.get_modpath("digilines").."/characters", "r") local charmap = {} local max_chars = 12 if not chars_file then print("[digilines] E: LCD: character map file not found") else while true do local char = chars_file:read("*l") if char == nil then break end local img = chars_file:read("*l") chars_file:read("*l") charmap[char] = img end end -- CONSTANTS local LCD_WITH = 100 local LCD_PADDING = 8 local LINE_LENGTH = 12 local NUMBER_OF_LINES = 5 local LINE_HEIGHT = 14 local CHAR_WIDTH = 5 local create_lines = function(text) local line = "" local line_num = 1 local tab = {} for word in string.gmatch(text, "%S+") do if string.len(line)+string.len(word) < LINE_LENGTH and word ~= "|" then if line ~= "" then line = line.." "..word else line = word end else table.insert(tab, line) if word ~= "|" then line = word else line = "" end line_num = line_num+1 if line_num > NUMBER_OF_LINES then return tab end end end table.insert(tab, line) return tab end local generate_line = function(s, ypos) local i = 1 local parsed = {} local width = 0 local chars = 0 while chars < max_chars and i <= #s do local file = nil if charmap[s:sub(i, i)] ~= nil then file = charmap[s:sub(i, i)] i = i + 1 elseif i < #s and charmap[s:sub(i, i + 1)] ~= nil then file = charmap[s:sub(i, i + 1)] i = i + 2 else print("[digilines] W: LCD: unknown symbol in '"..s.."' at "..i) if charmap[" "] ~= nil then file = charmap[" "] end i = i + 1 end if file ~= nil then width = width + CHAR_WIDTH table.insert(parsed, file) chars = chars + 1 end end width = width - 1 local texture = "" local xpos = math.floor((LCD_WITH - 2 * LCD_PADDING - width) / 2 + LCD_PADDING) for ii = 1, #parsed do texture = texture..":"..xpos..","..ypos.."="..parsed[ii]..".png" xpos = xpos + CHAR_WIDTH + 1 end return texture end local generate_texture = function(lines) local texture = "[combine:"..LCD_WITH.."x"..LCD_WITH local ypos = 16 for i = 1, #lines do texture = texture..generate_line(lines[i], ypos) ypos = ypos + LINE_HEIGHT end return texture end local lcds = { -- on ceiling --* [0] = {delta = {x = 0, y = 0.4, z = 0}, pitch = math.pi / -2}, -- on ground --* [1] = {delta = {x = 0, y =-0.4, z = 0}, pitch = math.pi / 2}, -- sides [2] = {delta = {x = 0.437, y = 0, z = 0}, yaw = math.pi / -2}, [3] = {delta = {x = -0.437, y = 0, z = 0}, yaw = math.pi / 2}, [4] = {delta = {x = 0, y = 0, z = 0.437}, yaw = 0}, [5] = {delta = {x = 0, y = 0, z = -0.437}, yaw = math.pi}, } local reset_meta = function(pos) minetest.get_meta(pos):set_string("formspec", "field[channel;Channel;${channel}]") end local clearscreen = function(pos) local objects = minetest.get_objects_inside_radius(pos, 0.5) for _, o in ipairs(objects) do local o_entity = o:get_luaentity() if o_entity and o_entity.name == "digilines_lcd:text" then o:remove() end end end local set_texture = function(ent) local meta = minetest.get_meta(ent.object:get_pos()) local text = meta:get_string("text") ent.object:set_properties({ textures = { generate_texture(create_lines(text)) } }) end local get_entity = function(pos) local lcd_entity local objects = minetest.get_objects_inside_radius(pos, 0.5) for _, o in ipairs(objects) do local o_entity = o:get_luaentity() if o_entity and o_entity.name == "digilines_lcd:text" then if not lcd_entity then lcd_entity = o_entity else -- Remove extras, if any o:remove() end end end return lcd_entity end local rotate_text = function(pos, param) local entity = get_entity(pos) if not entity then return end local lcd_info = lcds[param or minetest.get_node(pos).param2] if not lcd_info then return end entity.object:set_pos(vector.add(pos, lcd_info.delta)) entity.object:set_yaw(lcd_info.yaw or 0) end local prepare_writing = function(pos) local entity = get_entity(pos) if entity then set_texture(entity) rotate_text(pos) end end local spawn_entity = function(pos) if not get_entity(pos) then minetest.add_entity(pos, "digilines_lcd:text") rotate_text(pos) end end local on_digiline_receive = function(pos, _, channel, msg) local meta = minetest.get_meta(pos) local setchan = meta:get_string("channel") if setchan ~= channel then return end meta:set_string("text", msg) meta:set_string("infotext", msg) if msg ~= "" then prepare_writing(pos) end end local lcd_box = { type = "wallmounted", wall_top = {-8/16, 7/16, -8/16, 8/16, 8/16, 8/16} } minetest.register_alias("digilines_lcd:lcd", "digilines:lcd") minetest.register_node("digilines:lcd", { drawtype = "nodebox", description = "Digiline LCD", inventory_image = "lcd_lcd.png", wield_image = "lcd_lcd.png", tiles = {"lcd_anyside.png"}, paramtype = "light", sunlight_propagates = true, light_source = 6, paramtype2 = "wallmounted", node_box = lcd_box, selection_box = lcd_box, groups = {choppy = 3, dig_immediate = 2}, after_place_node = function(pos) local param2 = minetest.get_node(pos).param2 if param2 == 0 or param2 == 1 then minetest.add_node(pos, {name = "digilines:lcd", param2 = 3}) end spawn_entity(pos) prepare_writing(pos) end, on_construct = reset_meta, on_destruct = clearscreen, on_punch = function(pos, node, puncher, pointed_thing) if minetest.is_player(puncher) then spawn_entity(pos) end end, on_rotate = function(pos, node, user, mode, new_param2) if mode ~= screwdriver.ROTATE_FACE then return false end rotate_text(pos, new_param2) end, on_receive_fields = function(pos, _, fields, sender) local name = sender:get_player_name() if minetest.is_protected(pos, name) and not minetest.check_player_privs(name, {protection_bypass=true}) then minetest.record_protection_violation(pos, name) return end if (fields.channel) then minetest.get_meta(pos):set_string("channel", fields.channel) end end, digiline = { receptor = {}, effector = { action = on_digiline_receive }, }, }) minetest.register_lbm({ label = "Replace Missing Text Entities", name = "digilines:replace_text", nodenames = {"digilines:lcd"}, run_at_every_load = true, action = spawn_entity, }) minetest.register_entity(":digilines_lcd:text", { collisionbox = { 0, 0, 0, 0, 0, 0 }, visual = "upright_sprite", textures = {}, on_activate = set_texture, }) minetest.register_craft({ output = "digilines:lcd 2", recipe = { {"default:steel_ingot", "digilines:wire_std_00000000", "default:steel_ingot"}, {"mesecons_lightstone:lightstone_green_off","mesecons_lightstone:lightstone_green_off","mesecons_lightstone:lightstone_green_off"}, {"default:glass","default:glass","default:glass"} } })