-- A telling machine. Call this file with the exchange argument. local exchange = ... local atm_form = "global_exchange:atm_form" local function main_menu(p_name) local balance = exchange:get_balance(p_name) local formspec = 'size[6,2]' .. 'label[0,0;' .. p_name .. '\'s account]' .. 'label[0,0.5;Balance: ' .. balance .. ']' .. 'button[0,1;2,1;cash;Cash In/Out]' .. 'button[2,1;2,1;wire;Transfer]' .. 'button[4,1;2,1;transaction_log;History]' return formspec end local function back(x,y) return "button[" .. x .. "," .. y .. ";2,1;main;Back]" end local function label(x,y,text) return "label[" .. x .. "," .. y .. ";" .. minetest.formspec_escape(text) .. "]" end local function field(x,y, w,h, name, label, default) return "field[" .. x .. "," .. y .. ";" .. w .. "," .. h .. ";" .. name .. ";" .. minetest.formspec_escape(label) .. ";" .. minetest.formspec_escape(default) .. "]" end local unique_num = 1 local function unique() local ret = unique_num unique_num = unique_num + 1 return ret end function cash_fs(p_name) local balance = exchange:get_balance(p_name) local formspec = 'size[8,9]'.. 'label[0,0;' .. p_name .. '\'s account]' .. 'label[0,1;Balance: ' .. balance .. ']' .. --money 'list[detached:global_exchange;money;0,2;3,1;]'.. --player inventory 'list[current_player;main;0,4;8,4;]'.. --back button back(0,8) --print(formspec) return formspec end function bills2balance(stack, p_name) local bal = exchange:get_balance(p_name) local name = stack:get_name() local count = stack:get_count() if name == 'currency:minegeld' then bal = bal + count elseif name == 'currency:minegeld_5' then bal = bal + count * 5 elseif name == 'currency:minegeld_10' then bal = bal + count * 10 end return bal end local function wire_fs(p_name) local balance = exchange:get_balance(p_name) local fs = "size[4,5]" .. back(0,4) -- To prevent duplicates return fs .. field(-100, -100, 0,0, "trans_id", "", unique()) .. label(0.5,0.5, "Balance: " .. balance) .. field(0.5,1.5, 2,1, "recipient", "Send to:", "") .. field(0.5,2.5, 2,1, "amount", "Amount", "") .. "button[2,4;2,1;send;Send]" end local function send_fs(p_name, receiver, amt_str) local fs = "size[7,3]" local amt = tonumber(amt_str) if not amt or amt <= 0 then return fs .. label(0.5,0.5, "Invalid transfer amount.") .. "button[0.5,2;2,1;wire;Back]" end local succ, err = exchange:transfer_credits(p_name, receiver, amt) if not succ then return fs .. label(0.5,0.5, "Error: " .. err) .. "button[0.5,2;2,1;wire;Back]" end return fs.. label(0.5,0.5, "Successfully sent " .. amt .. " credits to " .. receiver) .. "button[0.5,2;2,1;wire;Back]" end local function log_fs(p_name) local res = { "size[8,8]label[0,0;Transaction Log]button[0,7;2,1;main;Back]", "tablecolumns[text;text]", "table[0,1;8,6;log_table;Time,Message", } for i, entry in ipairs(exchange:player_log(p_name)) do i = i*4 res[i] = "," res[i+1] = os.date("%y-%m-%d %H:%M:%S", entry.Time) res[i+2] = "," res[i+3] = entry.Message end res[#res+1] ="]" return table.concat(res) end local trans_ids = {} minetest.register_on_player_receive_fields(function(player, formname, fields) if formname ~= atm_form then return end if fields.quit then return true end local p_name = player:get_player_name() local this_id = fields.trans_id if this_id and this_id == trans_ids[p_name] then return true end trans_ids[p_name] = this_id if fields.main then minetest.show_formspec(p_name, atm_form, main_menu(p_name)) end if fields.cash then minetest.show_formspec(p_name, atm_form, cash_fs(p_name)) local balance = exchange:get_balance(p_name) local inv = minetest.get_inventory({type="detached", name="global_exchange"}) inv:set_size('money', 3) local stacks = inv:get_list('money') local tens = math.floor(balance/10) if tens > 0 then inv:set_stack('money', 1, 'currency:minegeld_10 ' .. tens) balance = balance - tens * 10 else inv:set_stack('money', 1, '') end local fives = math.floor(balance/5) if fives > 0 then inv:set_stack('money', 2, 'currency:minegeld_5 ' .. fives) balance = balance - fives * 5 else inv:set_stack('money', 2, '') end local ones = math.floor(balance) if ones > 0 then inv:set_stack('money', 3, 'currency:minegeld ' .. ones) balance = balance - ones else inv:set_stack('money', 3, '') end end if fields.wire then minetest.show_formspec(p_name, atm_form, wire_fs(p_name)) end if fields.send then minetest.show_formspec(p_name, atm_form, send_fs(p_name, fields.recipient, fields.amount)) end if fields.transaction_log then minetest.show_formspec(p_name, atm_form, log_fs(p_name)) end return true end) minetest.register_node("global_exchange:atm_bottom", { description = "ATM", inventory_image = "global_exchange_atm_icon.png", wield_image = "global_exchange_atm_hi_front.png", drawtype = "nodebox", tiles = { "global_exchange_atm_lo_top.png", "global_exchange_atm_side.png", "global_exchange_atm_side.png", "global_exchange_atm_side.png", "global_exchange_atm_back.png^[transform2", "global_exchange_atm_lo_front.png", }, paramtype = "light", paramtype2 = "facedir", is_ground_content = false, stack_max = 1, light_source = 3, node_box = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, } }, selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, 1.5, 0.5}, }, after_place_node = function(pos, placer, itemstack) local n = minetest.get_node_or_nil(pos) if not n or not n.param2 then minetest.remove_node(pos) return true end local pos2 = {x = pos.x, y = pos.y + 1, z = pos.z} if minetest.get_node(pos2).name ~= "air" then minetest.remove_node(pos) return true end minetest.set_node(pos2, {name = n.name:gsub("%_bottom", "_top"), param2 = n.param2}) return false end, on_destruct = function(pos) local pos2 = {x = pos.x, y = pos.y + 1, z = pos.z} local n2 = minetest.get_node(pos2) if minetest.get_item_group(n2.name, "atm") == 2 then minetest.remove_node(pos2) end end, groups = {cracky=2, atm = 1}, on_rightclick = function(pos, _, clicker) minetest.show_formspec(clicker:get_player_name(), atm_form, main_menu(clicker:get_player_name())) end, }) minetest.register_node("global_exchange:atm_top", { drawtype = "nodebox", tiles = { "global_exchange_atm_hi_top.png", "global_exchange_atm_side.png",--not visible anyway "global_exchange_atm_side.png", "global_exchange_atm_side.png", "global_exchange_atm_back.png", "global_exchange_atm_hi_front.png", }, paramtype = "light", paramtype2 = "facedir", is_ground_content = false, light_source = 3, node_box = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, -0.375, 0.125, -0.25}, {0.375, -0.5, -0.5, 0.5, 0.125, -0.25}, {-0.5, -0.5, -0.25, 0.5, 0.5, 0.5}, {-0.5, 0.125, -0.4375, -0.375, 0.25, -0.25}, {0.375, 0.125, -0.4375, 0.5, 0.25, -0.25}, {-0.5, 0.25, -0.375, -0.375, 0.375, -0.25}, {0.375, 0.25, -0.375, 0.5, 0.375, -0.25}, {-0.5, 0.375, -0.3125, -0.375, 0.5, -0.25}, {0.375, 0.375, -0.3125, 0.5, 0.5, -0.25}, } }, selection_box = { type = "fixed", fixed = {0, 0, 0, 0, 0, 0}, }, groups = { atm = 2 }, }) minetest.register_craft( { output = "global_exchange:atm", recipe = { { "default:stone", "default:stone", "default:stone" }, { "default:stone", "default:gold_ingot", "default:stone" }, { "default:stone", "default:stone", "default:stone" }, } }) minetest.register_alias("global_exchange:atm", "global_exchange:atm_bottom")