diff --git a/init.lua b/init.lua index 73614bf..738fee6 100644 --- a/init.lua +++ b/init.lua @@ -1697,8 +1697,7 @@ local function get_inventory_mode(player, fs, data, full_height) local name = player:get_player_name() fs(fmt("model", 0.2, 0.2, 4, 5.4, "player_model", - player_props.mesh or "character.b3d", concat(player_props.textures, ","), - "0,-150", "false", "0,0")) + player_props.mesh, concat(player_props.textures, ","), "0,-150", "false", "0,0")) local xoffset = __3d_armor and 0 or 4.5