diff --git a/init.lua b/init.lua index 9936f7c..76b407c 100644 --- a/init.lua +++ b/init.lua @@ -2205,7 +2205,7 @@ local function get_inventory_fs(player, data, fs) local anim = player:get_local_animation() --fs("style[player_model;bgcolor=black]") - fs(fmt("model", (__3darmor or __skinsdb) and 0.2 or 0, 0.2, 4, 5.5, "player_model", + fs(fmt("model", (__3darmor or __skinsdb) and 0.2 or 0, 0.2, 4, 5.7, "player_model", props.mesh, concat(props.textures, ","), "0,-150", "false", "false", fmt("%u,%u", anim.x, anim.y))) else