From 9aedeacf6b5b41ab8044e72ecd146a643403ecb6 Mon Sep 17 00:00:00 2001 From: Jean-Patrick Guerrero Date: Thu, 31 Dec 2020 03:34:04 +0100 Subject: [PATCH] Fix positioning --- init.lua | 30 +++++++++++++++--------------- 1 file changed, 15 insertions(+), 15 deletions(-) diff --git a/init.lua b/init.lua index 9f1214d..7457fa4 100644 --- a/init.lua +++ b/init.lua @@ -1703,15 +1703,15 @@ local function get_inventory_mode(player, fs, data, full_height) local xoffset = __3d_armor and 0 or 4.5 if __3d_armor then - fs(sprintf("scrollbaroptions[max=35]scrollbar[-1,0;0.3,3;vertical;scrbar_inv;%u]", + fs(sprintf("scrollbaroptions[max=30]scrollbar[-1,0;0.3,3;vertical;scrbar_inv;%u]", data.scrbar_inv or 0)) - fs("scroll_container[4.5,0;5.5,5.5;scrbar_inv;vertical]") + fs("scroll_container[4.5,0.2;5.5,5.5;scrbar_inv;vertical]") end fs("style_type[label;font=bold;font_size=+6]") - fs(fmt("label", xoffset, 0.4, ESC(name))) + fs(fmt("label", xoffset, 0.2, ESC(name))) fs("style_type[label;font=normal;font_size=+0]") - fs(fmt("box", xoffset, 0.7, 5.5, 0.05, "#666")) + fs(fmt("box", xoffset, 0.5, 5.5, 0.05, "#666")) fs("listcolors[#bababa50;#bababa99]") @@ -1720,27 +1720,27 @@ local function get_inventory_mode(player, fs, data, full_height) local hearts = (hp / 2) + half for i = 1, hearts do - fs(fmt("image", xoffset + ((i - 1) * 0.4), 0.9, 0.4, 0.4, + fs(fmt("image", xoffset + ((i - 1) * 0.4), 0.7, 0.4, 0.4, (half == 1 and i == floor(hearts)) and "i3_heart_half.png" or "i3_heart.png")) end - fs(sprintf("list[current_player;craft;%f,1.75;3,3;]", xoffset)) - fs(fmt("image", xoffset + 3.64, 3.18, 0.7, 0.7, PNG.arrow)) - fs(sprintf("list[current_player;craftpreview;%f,3;1,1;]", xoffset + 4.45)) + fs(sprintf("list[current_player;craft;%f,1.45;3,3;]", xoffset)) + fs(fmt("image", xoffset + 3.64, 2.88, 0.7, 0.7, PNG.arrow)) + fs(sprintf("list[current_player;craftpreview;%f,2.7;1,1;]", xoffset + 4.45)) fs("listring[detached:i3_trash;main]") - fs(sprintf("list[detached:i3_trash;main;%f,4.25;1,1;]", xoffset + 4.45)) - fs(fmt("image", xoffset + 4.45, 4.25, 1, 1, PNG.trash)) + fs(sprintf("list[detached:i3_trash;main;%f,3.95;1,1;]", xoffset + 4.45)) + fs(fmt("image", xoffset + 4.45, 3.95, 1, 1, PNG.trash)) if __3d_armor then fs("style_type[label;font=bold;font_size=+2]") - fs(fmt("label", 0, 5.8, ES"Armor")) + fs(fmt("label", 0, 5.6, ES"Armor")) fs("style_type[label;font=normal;font_size=+0]") - fs(fmt("box", 0, 6.1, 5.5, 0.05, "#666")) - fs(sprintf("list[detached:%s_armor;armor;0,6.4;3,2;]", name)) + fs(fmt("box", 0, 5.9, 5.5, 0.05, "#666")) + fs(sprintf("list[detached:%s_armor;armor;0,6.2;3,2;]", name)) - fs(fmt("label", 3.75, 7.35, sprintf("%s: %s", ES"Level", armor.def[name].level))) - fs(fmt("label", 3.75, 7.75, sprintf("%s: %s", ES"Heal", armor.def[name].heal))) + fs(fmt("label", 3.75, 7.15, sprintf("%s: %s", ES"Level", armor.def[name].level))) + fs(fmt("label", 3.75, 7.55, sprintf("%s: %s", ES"Heal", armor.def[name].heal))) fs("scroll_container_end[]") end