diff --git a/README.md b/README.md index 98eed60..7fec86c 100644 --- a/README.md +++ b/README.md @@ -33,10 +33,8 @@ To enable it: `i3_progressive_mode = true` in `minetest.conf`.* To use this mod in the best conditions, it's recommended to follow these recommendations: - Use LuaJIT - - Use [Minetest Game](https://github.com/minetest/minetest_game) - - Use the default font style with Freetype - Use a HiDPI widescreen display - - **DON'T** change the default font size settings + - Use the default Freetype font style - **DON'T** change the default GUI scaling setting Please report any bug on the [**Bug Tracker**](https://github.com/minetest-mods/i3/issues). diff --git a/init.lua b/init.lua index 28a56e6..e82b86a 100644 --- a/init.lua +++ b/init.lua @@ -14,7 +14,9 @@ local tabs = {} local progressive_mode = core.settings:get_bool "i3_progressive_mode" local damage_enabled = core.settings:get_bool "enable_damage" + local __3darmor, __skinsdb, __awards +local sfinv, unified_inventory, old_unified_inventory_fn local http = core.request_http_api() local singleplayer = core.is_singleplayer() @@ -149,7 +151,7 @@ local fs_elements = { } local styles = sprintf([[ - style_type[label,field;font_size=+0] + style_type[label,field;font_size=16] style_type[image_button;border=false;sound=i3_click] style_type[item_image_button;border=false;bgimg_hovered=%s;sound=i3_click] @@ -162,10 +164,10 @@ local styles = sprintf([[ style[next_recipe;fgimg=%s;fgimg_hovered=%s] style[prev_usage;fgimg=%s;fgimg_hovered=%s] style[next_usage;fgimg=%s;fgimg_hovered=%s] - style[pagenum,no_item,no_rcp;border=false;font=bold;font_size=+2;content_offset=0] - style[btn_bag,btn_armor,btn_skins;font=bold;font_size=+2;border=false;content_offset=-12,0; + style[pagenum,no_item,no_rcp;border=false;font=bold;font_size=18;content_offset=0] + style[btn_bag,btn_armor,btn_skins;font=bold;font_size=18;border=false;content_offset=-12,0; sound=i3_click] - style[craft_rcp,craft_usg;border=false;noclip=true;font_size=+0;sound=i3_craft; + style[craft_rcp,craft_usg;border=false;noclip=true;font_size=16;sound=i3_craft; bgimg=i3_btn9.png;bgimg_hovered=i3_btn9_hovered.png; bgimg_pressed=i3_btn9_pressed.png;bgimg_middle=4,6] ]], @@ -1632,9 +1634,9 @@ local function get_header(fs, data) tech_name = snip(tech_name, name_lim) end - fs("style_type[label;font=bold;font_size=+6]", - fmt("label", X, Y1, desc), "style_type[label;font=mono;font_size=+0]", - fmt("label", X, Y2, clr("#7bf", tech_name)), "style_type[label;font=normal;font_size=+0]") + fs("style_type[label;font=bold;font_size=22]", + fmt("label", X, Y1, desc), "style_type[label;font=mono;font_size=16]", + fmt("label", X, Y2, clr("#7bf", tech_name)), "style_type[label;font=normal;font_size=16]") local def = reg_items[data.query_item] local model_alias = i3.model_alias[data.query_item] @@ -1764,10 +1766,10 @@ local function get_panels(player, data, fs) end local function add_subtitle(fs, title, x, y, ctn_len, font_size) - font_size = font_size or "+2" + font_size = font_size or 18 - fs(fmt("style_type[label;font=bold;font_size=%s]", font_size), fmt("label", x, y, title), - "style_type[label;font=normal;font_size=+0]", fmt("box", x, y + 0.3, ctn_len, 0.045, "#bababa50")) + fs(fmt("style_type[label;font=bold;font_size=%u]", font_size), fmt("label", x, y, title), + "style_type[label;font=normal;font_size=16]", fmt("box", x, y + 0.3, ctn_len, 0.045, "#bababa50")) end local function get_award_list(fs, ctn_len, yextra, award_list, awards_unlocked, award_list_nb) @@ -1818,24 +1820,24 @@ local function get_award_list(fs, ctn_len, yextra, award_list, awards_unlocked, fs(fmt("box", icon_size + 0.1, y + 0.8, box_len, 0.3, "#101010"), fmt("box", icon_size + 0.1, y + 0.8, curr_bar, 0.3, "#9dc34c"), - "style_type[label;font_size=-2]", + "style_type[label;font_size=14]", fmt("label", icon_size + 0.5, y + 0.97, fmt("%u / %u", current, target))) y = y - 0.14 end - fs("style_type[label;font=bold;font_size=+1]", + fs("style_type[label;font=bold;font_size=17]", fmt("label", icon_size + 0.2, y + 0.4, _title or title), - "style_type[label;font=normal;font_size=-1]", + "style_type[label;font=normal;font_size=15]", fmt("label", icon_size + 0.2, y + 0.75, clr("#bbbbbb", _desc or desc)), - "style_type[label;font_size=+0]") + "style_type[label;font_size=16]") end end local function get_ctn_content(fs, data, player, xoffset, yoffset, ctn_len, award_list, awards_unlocked, award_list_nb) local name = player:get_player_name() - add_subtitle(fs, ESC(name), xoffset, yoffset + 0.2, ctn_len, "+6") + add_subtitle(fs, ESC(name), xoffset, yoffset + 0.2, ctn_len, 22) local hp = damage_enabled and (data.hp or player:get_hp()) or 20 local half = ceil((hp / 2) % 1) @@ -1957,7 +1959,7 @@ local function get_tabs_fs(player, data, fs, full_height) local selected = i == data.current_tab fs(fmt([[style_type[image_button;fgimg=%s;fgimg_hovered=%s;fgimg_middle=14;noclip=true; - font_size=+0;textcolor=%s;content_offset=0;sound=i3_tab] ]], + font_size=16;textcolor=%s;content_offset=0;sound=i3_tab] ]], selected and (btm and PNG.tab_hover or PNG.tab_hover_top) or (btm and PNG.tab or PNG.tab_top), btm and PNG.tab_hover or PNG.tab_hover_top, selected and "#fff" or "#ddd")) @@ -2654,19 +2656,16 @@ end on_mods_loaded(function() get_init_items() - local creative = rawget(_G, "creative") - if creative then - function creative.set_creative_formspec() return end - end + sfinv = rawget(_G, "sfinv") - local sfinv = rawget(_G, "sfinv") if sfinv then sfinv.enabled = false - function sfinv.set_player_inventory_formspec() return end end - local unified_inventory = rawget(_G, "unified_inventory") + unified_inventory = rawget(_G, "unified_inventory") + if unified_inventory then + old_unified_inventory_fn = unified_inventory.set_inventory_formspec function unified_inventory.set_inventory_formspec() return end end end) @@ -2724,14 +2723,26 @@ on_joinplayer(function(player) local info = get_player_info(name) if get_formspec_version(info) < MIN_FORMSPEC_VERSION then + sfinv.enabled = true + + if unified_inventory then + unified_inventory.set_inventory_formspec = old_unified_inventory_fn + + if sfinv then + sfinv.enabled = false + end + end + return outdated(name) end init_data(player, info) init_backpack(player) - player:hud_set_hotbar_itemcount(HOTBAR_COUNT) - player:hud_set_hotbar_image(PNG.hotbar) + after(0, function() + player:hud_set_hotbar_itemcount(HOTBAR_COUNT) + player:hud_set_hotbar_image(PNG.hotbar) + end) end) core.register_on_dieplayer(function(player)