diff --git a/README.txt b/README.txt index a179ddb..c0954dc 100644 --- a/README.txt +++ b/README.txt @@ -128,9 +128,37 @@ All settings are changed in the `config.lua' file. If any of these settings -- Enable debug output (boolean, default false) mt_irc.debug = true; +USAGE +----- + +Once the game is connected to the IRC channel, chatting using the 'T' or + F10 hotkeys will send the messages to the channel, and will be visible + by anyone. Also, when someone sends a message to the channel, that text + will be visible in-game. + +This mod also adds one chat command: + + /msg nick message + Sends a private message to the IRC user whose nickname is `nick'. + +You can also send private messages from IRC to in-game players, though + it's a bit tricky. + +To do it, you must send a private message to the "proxy" user (set with + the `mt_irc.server_nick' option above), in the following format: + >playername message +For example, if there's a player named `mtuser', you can send him/her + a private message with: + >mtuser Hello! + +To avoid possible misunderstandings (since all in-game players use the + same IRC user to converse with you), the "proxy" user will reject any + private messages that are not in that format, and will send back a + nice reminder as a private message. + LICENSE ------- -This license applies only to my code (in init.lua). +This license applies only to the `init.lua' and `config.lua' files. DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE Version 2, December 2004 @@ -151,6 +179,6 @@ The files `http.lua', `ltn12.lua', `mime.lua', `smtp.lua', `socket.lua', (http://luasocket.luaforge.org/). See `LICENSE-luasocket.txt' for licensing information. -The `irc.lua' file and the entire content of the `irc' directory are part +The `irc.lua' file and the entire contents of the `irc' directory are part of the LuaIRC project (http://luairc.luaforge.org/). See `LICENSE-LuaIRC.txt' for licensing information.