-- This file is licensed under the terms of the BSD 2-clause license. -- See LICENSE.txt for details. irc.config = {} local function setting(stype, name, default, required) local value if stype == "bool" then value = minetest.setting_getbool("irc."..name) elseif stype == "string" then value = minetest.setting_get("irc."..name) elseif stype == "number" then value = tonumber(minetest.setting_get("irc."..name)) end if value == nil then if required then error("Required configuration option irc.".. name.." missing.") end value = default end irc.config[name] = value end ------------------------- -- BASIC USER SETTINGS -- ------------------------- setting("string", "nick", nil, true) -- Nickname setting("string", "server", nil, true) -- Server address to connect to setting("number", "port", 6667) -- Server port to connect to setting("string", "NSPass") -- NickServ password setting("string", "sasl.user", irc.config.nick) -- SASL username setting("string", "sasl.pass") -- SASL password setting("string", "channel", nil, true) -- Channel to join setting("string", "key") -- Key for the channel setting("bool", "send_join_part", true) -- Whether to send player join and part messages to the channel setting("bool", "send_kicks", false) -- Whether to send player kicked messages to the channel ----------------------- -- ADVANCED SETTINGS -- ----------------------- setting("string", "password") -- Server password setting("bool", "secure", false) -- Enable a TLS connection, requires LuaSEC setting("number", "timeout", 60) -- Underlying socket timeout in seconds. setting("number", "reconnect", 600) -- Time between reconnection attempts, in seconds. setting("string", "command_prefix") -- Prefix to use for bot commands setting("bool", "debug", false) -- Enable debug output setting("bool", "enable_player_part", true) -- Whether to enable players joining and parting the channel setting("bool", "auto_join", true) -- Whether to automatically show players in the channel when they join setting("bool", "auto_connect", true) -- Whether to automatically connect to the server on mod load