# Item Drop [![](https://github.com/minetest-mods/item_drop/workflows/build/badge.svg)](https://github.com/minetest-mods/item_drop/actions) [![License](https://img.shields.io/badge/license-LGPLv2.1%2B-blue.svg)](https://www.gnu.org/licenses/old-licenses/lgpl-2.1.en.html) A highly configurable mod providing item magnet and in-world node drops\ By [PilzAdam](https://github.com/PilzAdam), [texmex](https://github.com/tacotexmex/), [hybriddog](https://github.com/hybriddog/). ## Licensing LGPLv2.1/CC BY-SA 3.0. Particle code from WCILA mod by Aurailus, originally licensed MIT. ## Notes `item_drop` can be played with Minetest 0.4.16 or above. It was originally developed by [PilzAdam](https://github.com/PilzAdam/item_drop). ## List of features * All settings may be configured from within the game itself. (Settings tab > Advanced settings > Mods > item_drop) * Drops nodes as in-world items on dig if `item_drop.enable_item_drop` is `true` (true by default) It does nothing in creative mode. * Puts dropped items to the player's inventory if `item_drop.enable_item_pickup` is `true` (true by default) * Multiple items are picked in a quick succession instead of all at once which is indicated by the pickup sound. * It uses a node radius set in `item_drop.pickup_radius` (default 0.75), if items are within this radius around the player's belt, they're picked. * If `item_drop.pickup_age` is something positive, items dropped by players are ignored for this time to avoid instantly picking up when dropping. * If `item_drop.pickup_age` is `-1`, items are only picked when they don't move, it's another fix for instant item picking. * If `item_drop.magnet_radius` is bigger than `item_drop.pickup_radius`, items between these radii are flying to the player for `item_drop.magnet_time` seconds, after this time, they're picked or stop flying. * Enable manual item pickups by mouse only if `item_drop.mouse_pickup` is `true` (true by default) * Plays a sound when the items are picked up with the gain level set to `item_drop.pickup_sound_gain` (default 0.2) * Requires a key to be pressed in order to pick items if `item_drop.enable_pickup_key` is `true` (true by default) * The keytypes to choose from by setting `item_pickup_keytype` are: * Use key (`Use`) * Sneak key (`Sneak`) * Left and Right keys combined (`LeftAndRight`) * Right mouse button (`RMB`) * Sneak key and right mouse button combined (`SneakAndRMB`) * If `item_drop.pickup_keyinvert` is `true`, items are collected when the key is not pressed instead of when it's pressed. * Displays a particle of the picked item above the player if `item_drop.pickup_particle` is `true` (true by default) ## Known issues ## Bug reports and suggestions You can report bugs or suggest ideas by [filing an issue](http://github.com/minetest-mods/item_drop/issues/new). ## Links * [Download ZIP](https://github.com/minetest-mods/item_drop/archive/master.zip) * [Source](https://github.com/minetest-mods/item_drop/) * [Forum thread](https://forum.minetest.net/viewtopic.php?t=16913)