#Pick up items automatically item_drop.enable_item_pickup (Enable item pickups) bool true #Drop items in-world on dig, does nothing in creative mode item_drop.enable_item_drop (Enable item drops) bool true #Use a key to pick up items item_drop.enable_pickup_key (Use pickup key) bool true #Collect items when the key is not pressed instead of when it is pressed item_drop.pickup_keyinvert (Invert pickup key) bool true #What keytype to use as pickup key item_drop.pickup_keytype (Pickup keytype) enum Use Use,Sneak,LeftAndRight,RMB,SneakAndRMB #The volume of the pickup sound item_drop.pickup_sound_gain (Pickup sound gain) float 0.4 #Display a particle of the item picked up above the player item_drop.pickup_particle (Pickup particle) bool true #Player pickup radius, the maximum distance from which items can be collected item_drop.pickup_radius (Pickup radius) float 0.75 #Magnet radius, items between pickup_radius and this begin flying to the player #Set it to -1 (or something else smaller than pickup_radius) to disable item #flying item_drop.magnet_radius (Magnet radius) float -1 #Item flight duration, items flying for more than this time are added to the #player's inventory item_drop.magnet_time (Magnet time) float 5.0 #Time delay in seconds after autopicking an item if it's dropped by a player item_drop.pickup_age (Pickup age) float 0.5 #Enable manual item pickups by mouse item_drop.mouse_pickup (Mouse pickup) bool true