diff --git a/LICENSE.txt b/LICENSE.md similarity index 74% rename from LICENSE.txt rename to LICENSE.md index 7d153bc..ca48e3a 100644 --- a/LICENSE.txt +++ b/LICENSE.md @@ -1,9 +1,9 @@ zlib license ============ -Copyright (c) 2012-2014 Calinou and contributors +Copyright (c) 2012-2015 Calinou and contributors -This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. +**This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.** Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: diff --git a/NODES.md b/NODES.md new file mode 100644 index 0000000..f5ce3cc --- /dev/null +++ b/NODES.md @@ -0,0 +1,45 @@ +Item names for spawning the items using /give or /giveme +======================================================== + +Items +----- + +* `admin_pick:` magenta pickaxe, infinite durability, mines everything including unbreakable blocks instantly. No drops. Don't put this pickaxe in the hands of a griefer, of course. + +* `admin_pick_with_drops:` same as admin pickaxe, but drops stuff. + +* `infinite_fuel:` fuel lasting for a (near)-infinite time. Don't worry about the "near" * it lasts for about 50 in-real-life years. + +* `super_apple:` a yellow apple which heals 20 HP. + +* `copper_coin,` +* `silver_coin,` +* `gold_coin:` these have nothing to do with the More Ores mod; they can be used as a currency for trading, or as an universal currency for mods that add shops. + +Blocks +------ + +**[!]** denotes an unpointable, unbreakable block; be very careful with them, they cannot be removed by hand (they can only be removed with WorldEdit or similar). + + +* `(block)_u` : unbreakable, non-flammable, non-falling, non-decaying blocks, most common blocks have their unbreakable form (examples: maptools:stone or maptools:wood for unbreakable stone/wood). Examples: `stone_u`, `wood_u`, `glass_u`, … + +* `full_grass:` unbreakable block with the grass texture on all sides. + +* `player_clip:` **[!]** invisible block, not pointable. + +* `full_clip:` invisible block, pointable. Also available as a thin face: full_clip_face. + +* `smoke_block:` some smoke (does not harm players or entities). + +* `no_build:` **[!]** very basic building prevention. + +* `no_interact:` prevents interacting through the block (opening chests, furnaces, attacking entities, …). + +* `damage_(1…5):` **[!]** damaging blocks. The damage is in half hearts and ranges from 1 to 5 (0.5 to 2.5 hearts damage every second). + +* `kill:` **[!]** instant kill (deals 10 heart damage) blocks. + +* `light_block:` **[!]** invisible non-solid block, prevents light from passing through. + +* `light_bulb:` **[!]** invisible non-solid block, emitting a good amount of light. diff --git a/NODES.txt b/NODES.txt deleted file mode 100644 index 5eb3462..0000000 --- a/NODES.txt +++ /dev/null @@ -1,53 +0,0 @@ -** Item names for spawning the items using /give or /giveme ** - -Items: - -- admin_pick -Purple pickaxe, infinite durability, mines everything including unbreakable blocks instantly. Don't put this pickaxe in the hands of a griefer, of course. :) - -- infinitefuel -Fuel lasting for a (near)-infinite time. Don't worry about the "near" - it lasts for about 50 in-real-life years. - -- superapple -An apple which heals by 20 HP. - -- copper_coin -- silver_coin -- gold_coin -These have nothing to do with the More Ores mod; they can be used as a currency for trading, or as an universal currency for mods that add shops. - -Blocks: -A /!\ denotes an unpointable, unbreakable block; be very careful with them, they cannot be removed by hand (they can only be removed with WorldEdit). - -- (insert block name here)_u -- example: stone_u -Unbreakable, non-flammable, non-falling, non-decaying blocks, most common blocks have their unbreakable form (examples: maptools:stone or maptools:wood for unbreakable stone/wood). - -- fullgrass -Unbrakable block with the "grass" texture on all sides. - -- playerclip -/!\ Invisible block, not pointable. - -- fullclip -Invisible block, pointable. - -- smoke_block -Some smoke (does not harm players or entities). - -- nobuild -/!\ Very basic building prevention. - -- nointeract -Prevents interacting through the block (interacting as in opening chests, furnaces, attacking entities...). - -- damage_(insert damage in half hearts here) -/!\ Damaging blocks. The damage is in half hearts and ranges from 1 to 5 (0.5 to 2.5 hearts damage every second). - -- killblock -/!\ Instant kill (deals 10 heart damage) blocks. - -- lightblock -/!\ Invisible non-solid block, prevents light from passing through. - -- lightbulb -/!\ Invisible non-solid block, emitting a good amount of light. diff --git a/README.md b/README.md new file mode 100644 index 0000000..3a428b7 --- /dev/null +++ b/README.md @@ -0,0 +1,11 @@ +Map Tools +========= + +Map Tools for Minetest , a free/libre infinite +world block sandbox game. + +To install, just clone this repository into your "mods" directory. + +Map Tools code is licensed under the zlib license, textures are by Calinou and are licensed under CC BY-SA 3.0 Unported. + +**Forum topic:** diff --git a/README.txt b/README.txt deleted file mode 100644 index cf64de9..0000000 --- a/README.txt +++ /dev/null @@ -1,4 +0,0 @@ -Map Tools -========= - -A mod which adds unbreakable nodes, an admin pickaxe (which digs instantly), infinite fuel, coins (for decoration) and other stuff like that.