# List of nodes/items To use an item, make sure you have the `give` privilege, then use `/give [amount]` or `/giveme [amount]`. **Tip:** To give yourself a large amount of items quickly (65535 as of writing), use `-1` as the amount. ## Nodes :warning: denotes an unpointable, unbreakable block; be very careful with them, as they cannot be removed by hand (they can only be removed with [WorldEdit](https://github.com/Uberi/Minetest-WorldEdit) or similar). > **Note** > > All of the nodes mentioned below have aliases which can be used as well.\ > Here's the full aliases list: | Item code | Description | | ----------------------: | :--------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | `maptools:{block}_u` | Unbreakable, non-flammable, non-falling, non-decaying blocks. Most common default blocks have an unbreakable form available (`maptools:stone_u`, `maptools:wood_u`, …) | | `maptools:full_grass` | Unbreakable block with the grass texture on all sides. | | `maptools:playerclip` | :warning: Invisible, non-pointable block that blocks players and entities. | | `maptools:fullclip` | Invisible, pointable block that blocks players and entities. Also available as a thin face (`maptools:fullclip_face`). | | `maptools:smoke` | Some smoke. Decreases visibility, but doesn't damage players or entities). | | `maptools:nobuild` | :warning: Very basic building prevention. | | `maptools:nointeract` | Prevents interacting through the block (opening chests, furnaces, attacking entities, …), but can still be walked through. | | `maptools:damage_{1…5}` | :warning: Damaging blocks which damage players by 1 to 5 HP per second. | | `maptools:kill` | :warning: Instant kill blocks (damages players by 20 HP per second). | | `maptools:drowning` | :warning: Simulates drowning in water. | | `maptools:light_block` | :warning: Invisible non-solid block, prevents light from passing through. | | `maptools:lightbulb` | :warning: Invisible non-solid block, emitting the maximum amount of light. | ## Items | Item code | Description | | -------------------------------: | :------------------------------------------------------------------------------------------------------------------------------------------------ | | `maptools:pick_admin` | A bright magenta pickaxe with infinite durability, digs everything including unbreakable blocks instantly. No drops are given when digging nodes. | | `maptools:pick_admin_with_drops` | Same as the admin pickaxe, but drops are given when digging nodes. | | `maptools:infinitefuel` | Fuel lasting for a near-infinite time (about 50 real-life years). | | `maptools:superapple` | A yellow apple which heals the player by 20 HP when used. | | `maptools:copper_coin` | Decorative item (can be used in mini-games). | | `maptools:silver_coin` | Decorative item (can be used in mini-games). | | `maptools:gold_coin` | Decorative item (can be used in mini-games). |