-- Load translation library if intllib is installed local S if (minetest.get_modpath("intllib")) then dofile(minetest.get_modpath("intllib").."/intllib.lua") S = intllib.Getter(minetest.get_current_modname()) else S = function ( s ) return s end end dofile(minetest.get_modpath("maptools").."/aliases.lua") --[[ **** Map Tools by Calinou Licensed under the zlib/libpng license for code and CC BY-SA for textures, see LICENSE.txt for info. **** --]] -- Redefine cloud so that admin pickaxe can mine it minetest.register_node(":default:cloud", { description = S("Cloud"), tiles = {"default_cloud.png"}, groups = {unbreakable=1, not_in_creative_inventory=1}, sounds = default.node_sound_defaults(), }) -- Items minetest.register_craft({ type = "fuel", recipe = "maptools:infinitefuel", burntime = 1000000000, }) -- Blocks minetest.register_node("maptools:stone", { description = S("Unbreakable Stone"), tiles = {"default_stone.png"}, groups = {unbreakable=1, not_in_creative_inventory=1}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("maptools:tree", { description = S("Unbreakable Tree"), tiles = {"default_tree.png"}, groups = {unbreakable=1, not_in_creative_inventory=1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("maptools:dirt", { description = S("Unbreakable Dirt"), tiles = {"default_dirt.png"}, groups = {unbreakable=1, not_in_creative_inventory=1}, sounds = default.node_sound_dirt_defaults(), }) minetest.register_node("maptools:wood", { description = S("Unbreakable Wooden Planks"), tiles = {"default_wood.png"}, groups = {unbreakable=1, not_in_creative_inventory=1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("maptools:glass", { description = S("Unbreakable Glass"), drawtype = "glasslike", tiles = {"default_glass.png"}, paramtype = "light", sunlight_propagates = true, groups = {unbreakable=1, not_in_creative_inventory=1}, sounds = default.node_sound_glass_defaults(), }) minetest.register_node("maptools:leaves", { description = S("Unbreakable Leaves"), drawtype = "allfaces_optional", tiles = {"default_leaves.png"}, paramtype = "light", groups = {unbreakable=1, not_in_creative_inventory=1}, sounds = default.node_sound_leaves_defaults(), }) minetest.register_node("maptools:sand", { description = S("Unbreakable Sand"), tiles = {"default_sand.png"}, groups = {unbreakable=1, not_in_creative_inventory=1}, sounds = default.node_sound_sand_defaults(), }) minetest.register_node("maptools:gravel", { description = S("Unbreakable Gravel"), tiles = {"default_gravel.png"}, groups = {unbreakable=1, not_in_creative_inventory=1}, sounds = default.node_sound_dirt_defaults({ footstep = {name="default_gravel_footstep", gain=0.45}, }), }) minetest.register_node("maptools:desert_sand", { description = S("Unbreakable Desert Sand"), tiles = {"default_desert_sand.png"}, groups = {unbreakable=1, not_in_creative_inventory=1}, sounds = default.node_sound_sand_defaults(), }) minetest.register_node("maptools:sandstone", { description = S("Unbreakable Sandstone"), tiles = {"default_sandstone.png"}, groups = {unbreakable=1, not_in_creative_inventory=1}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("maptools:desert_stone", { description = S("Unbreakable Desert Stone"), tiles = {"default_desert_stone.png"}, groups = {unbreakable=1, not_in_creative_inventory=1}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("maptools:grass", { description = S("Unbreakable Dirt with Grass"), tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"}, groups = {unbreakable=1, not_in_creative_inventory=1}, sounds = default.node_sound_dirt_defaults({ footstep = {name="default_grass_footstep", gain=0.4}, }), }) minetest.register_node("maptools:fullgrass", { description = S("Unbreakable Full Grass"), tiles = {"default_grass.png"}, groups = {unbreakable=1, not_in_creative_inventory=1}, sounds = default.node_sound_dirt_defaults({ footstep = {name="default_grass_footstep", gain=0.4}, }), }) minetest.register_node("maptools:cobble", { description = S("Unbreakable Cobblestone"), tiles = {"default_cobble.png"}, groups = {unbreakable=1, not_in_creative_inventory=1}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("maptools:mossycobble", { description = S("Unbreakable Mossy Cobblestone"), tiles = {"default_mossycobble.png"}, groups = {unbreakable=1, not_in_creative_inventory=1}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("maptools:brick", { description = S("Unbreakable Brick"), tiles = {"default_brick.png"}, groups = {unbreakable=1, not_in_creative_inventory=1}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("maptools:playerclip", { description = S("Player Clip"), drawtype = "airlike", paramtype = "light", pointable = false, sunlight_propagates = true, groups = {unbreakable=1, not_in_creative_inventory=1}, }) minetest.register_node("maptools:fullclip", { description = S("Full Clip"), drawtype = "airlike", paramtype = "light", sunlight_propagates = true, groups = {unbreakable=1, not_in_creative_inventory=1}, }) minetest.register_node("maptools:playerclip", { description = S("Player Clip"), drawtype = "airlike", paramtype = "light", pointable = false, sunlight_propagates = true, groups = {unbreakable=1, not_in_creative_inventory=1}, }) minetest.register_node("maptools:fullclip_face", { description = S("Full Clip Face"), drawtype = "nodebox", tiles = {"invisible.png"}, paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, node_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5}, }, groups = {unbreakable=1, not_in_creative_inventory=1, fall_damage_add_percent=-100}, }) minetest.register_node("maptools:playerclip_bottom", { description = S("Player Clip Bottom Face"), drawtype = "nodebox", tiles = {"invisible.png"}, pointable = false, paramtype = "light", sunlight_propagates = true, node_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5}, }, groups = {unbreakable=1, not_in_creative_inventory=1, fall_damage_add_percent=-100}, }) minetest.register_node("maptools:playerclip_top", { description = S("Player Clip Top Face"), drawtype = "nodebox", tiles = {"invisible.png"}, pointable = false, paramtype = "light", sunlight_propagates = true, node_box = { type = "fixed", fixed = {-0.5, 0.4999, -0.5, 0.5, 0.5, 0.5}, }, groups = {unbreakable=1, not_in_creative_inventory=1, fall_damage_add_percent=-100}, }) for pusher_num=1,10,1 do minetest.register_node("maptools:pusher_" .. pusher_num, { description = S("Pusher: %s"):format(pusher_num), drawtype = "nodebox", tiles = {"invisible.png"}, paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, node_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -0.4999, 0.5}, }, groups = {unbreakable=1, not_in_creative_inventory=1, fall_damage_add_percent=-100, bouncy=pusher_num*100}, }) end minetest.register_node("maptools:lightbulb", { description = S("Light Bulb"), drawtype = "airlike", walkable = false, pointable = false, light_source = 15, paramtype = "light", buildable_to = true, sunlight_propagates = true, groups = {unbreakable=1, not_in_creative_inventory=1}, }) minetest.register_node("maptools:nobuild", { description = S("Build Prevention"), drawtype = "airlike", walkable = false, pointable = false, paramtype = "light", sunlight_propagates = true, groups = {unbreakable=1, not_in_creative_inventory=1}, }) minetest.register_node("maptools:nointeract", { description = S("Interact Prevention"), drawtype = "airlike", walkable = false, paramtype = "light", sunlight_propagates = true, groups = {unbreakable=1, not_in_creative_inventory=1}, }) minetest.register_node("maptools:climb", { description = S("Climb Block"), drawtype = "airlike", walkable = false, climbable = true, pointable = false, buildable_to = true, paramtype = "light", sunlight_propagates = true, groups = {unbreakable=1, not_in_creative_inventory=1}, }) for damage_num=1,5,1 do minetest.register_node("maptools:damage_" .. damage_num, { description = S("Damaging Block: %s"):format(damage_num), drawtype = "airlike", walkable = false, pointable = false, damage_per_second = damage_num, paramtype = "light", sunlight_propagates = true, groups = {unbreakable=1, not_in_creative_inventory=1}, }) end minetest.register_node("maptools:kill", { description = S("Kill Block"), drawtype = "airlike", walkable = false, pointable = false, damage_per_second = 20, paramtype = "light", sunlight_propagates = true, groups = {unbreakable=1, not_in_creative_inventory=1}, }) minetest.register_node("maptools:smoke", { description = S("Smoke Block"), tiles = {"maptools_smoke.png"}, drawtype = "allfaces_optional", walkable = false, paramtype = "light", groups = {unbreakable=1, not_in_creative_inventory=1}, post_effect_color = {a=127, r=127, g=127, b=127}, }) minetest.register_node("maptools:ladder", { description = S("Fake Ladder"), drawtype = "signlike", tiles = {"default_ladder.png"}, inventory_image = "default_ladder.png", wield_image = "default_ladder.png", paramtype = "light", paramtype2 = "wallmounted", walkable = false, sunlight_propagates = true, selection_box = { type = "wallmounted", }, groups = {unbreakable=1, not_in_creative_inventory=1}, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("maptools:permanent_fire", { description = S("Permanent Fire"), drawtype = "plantlike", paramtype = "light", tiles = {{ name="fire_basic_flame_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1}, }}, inventory_image = "fire_basic_flame.png", light_source = 14, groups = {unbreakable=1, not_in_creative_inventory=1}, drop = '', sunlight_propagates = true, walkable = false, damage_per_second = 4, }) minetest.register_node("maptools:fake_fire", { description = S("Fake Fire"), drawtype = "plantlike", paramtype = "light", tiles = {{ name="fire_basic_flame_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1}, }}, inventory_image = "fire_basic_flame.png", light_source = 14, groups = {unbreakable=1, not_in_creative_inventory=1}, drop = '', sunlight_propagates = true, walkable = false, }) minetest.register_node("maptools:igniter", { drawtype = "airlike", description = S("Igniter"), paramtype = "light", inventory_image = "fire_basic_flame.png", groups = {igniter=2, unbreakable=1, not_in_creative_inventory=1}, drop = '', sunlight_propagates = true, pointable = false, walkable = false, }) -- Items minetest.register_craftitem("maptools:copper_coin", { description = S("Copper Coin"), inventory_image = "maptools_copper_coin.png", groups = {not_in_creative_inventory=1}, }) minetest.register_craftitem("maptools:silver_coin", { description = S("Silver Coin"), inventory_image = "maptools_silver_coin.png", groups = {not_in_creative_inventory=1}, }) minetest.register_craftitem("maptools:gold_coin", { description = S("Gold Coin"), inventory_image = "maptools_gold_coin.png", groups = {not_in_creative_inventory=1}, }) minetest.register_craftitem("maptools:infinitefuel", { description = S("Infinite Fuel"), inventory_image = "maptools_infinitefuel.png", }) minetest.register_node("maptools:superapple", { description = S("Super Apple"), drawtype = "plantlike", visual_scale = 1.0, tiles = {"maptools_superapple.png"}, inventory_image = "maptools_superapple.png", paramtype = "light", sunlight_propagates = true, walkable = false, groups = {fleshy=3, dig_immediate=3, not_in_creative_inventory=1}, on_use = minetest.item_eat(20), sounds = default.node_sound_defaults(), }) -- Tools minetest.register_tool("maptools:pick_admin", { description = S("Admin Pickaxe"), inventory_image = "maptools_adminpick.png", groups = {not_in_creative_inventory=1}, tool_capabilities = { full_punch_interval = 0, max_drop_level=3, groupcaps= { unbreakable={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3}, fleshy = {times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3}, choppy={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3}, bendy={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3}, cracky={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3}, crumbly={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3}, snappy={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3}, } }, }) minetest.register_tool("maptools:pick_admin_with_drops", { description = S("Admin Pickaxe With Drops"), inventory_image = "maptools_adminpick.png", groups = {not_in_creative_inventory=1}, tool_capabilities = { full_punch_interval = 0, max_drop_level=3, groupcaps= { unbreakable={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3}, fleshy = {times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3}, choppy={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3}, bendy={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3}, cracky={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3}, crumbly={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3}, snappy={times={[1]=0, [2]=0, [3]=0}, uses=0, maxlevel=3}, } }, }) minetest.register_on_punchnode(function(pos, node, puncher) if puncher:get_wielded_item():get_name() == "maptools:pick_admin" and minetest.env: get_node(pos).name ~= "air" then minetest.env:remove_node(pos) end end) if minetest.setting_getbool("log_mods") then print(S("[maptools] loaded.")) end