maptools/docs/NODES_ITEMS.md

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List of nodes/items

To use an item, make sure you have the give privilege, then use /give <player> <item code> [amount] or /giveme <item code> [amount].

Tip: To give yourself a large amount of items quickly (65535 as of writing), use -1 as the amount.

Nodes

⚠️ denotes an unpointable, unbreakable block; be very careful with them, as they cannot be removed by hand (they can only be removed with WorldEdit or similar).

Note

All of the nodes mentioned below have aliases which can be used as well.
Here's the full aliases list: https://github.com/minetest-mods/maptools/blob/master/aliases.lua

Item code Description
maptools:{block}_u Unbreakable, non-flammable, non-falling, non-decaying blocks. Most common default blocks have an unbreakable form available (maptools:stone_u, maptools:wood_u, …)
maptools:full_grass Unbreakable block with the grass texture on all sides.
maptools:playerclip ⚠️ Invisible, non-pointable block that blocks players and entities.
maptools:fullclip Invisible, pointable block that blocks players and entities. Also available as a thin face (maptools:fullclip_face).
maptools:smoke Some smoke. Decreases visibility, but doesn't damage players or entities).
maptools:nobuild ⚠️ Very basic building prevention.
maptools:nointeract Prevents interacting through the block (opening chests, furnaces, attacking entities, …), but can still be walked through.
maptools:damage_{1…5} ⚠️ Damaging blocks which damage players by 1 to 5 HP per second.
maptools:kill ⚠️ Instant kill blocks (damages players by 20 HP per second).
maptools:drowning ⚠️ Simulates drowning in water.
maptools:light_block ⚠️ Invisible non-solid block, prevents light from passing through.
maptools:lightbulb ⚠️ Invisible non-solid block, emitting the maximum amount of light.

Items

Item code Description
maptools:pick_admin A bright magenta pickaxe with infinite durability, digs everything including unbreakable blocks instantly. No drops are given when digging nodes.
maptools:pick_admin_with_drops Same as the admin pickaxe, but drops are given when digging nodes.
maptools:infinitefuel Fuel lasting for a near-infinite time (about 50 real-life years).
maptools:superapple A yellow apple which heals the player by 20 HP when used.
maptools:copper_coin Decorative item (can be used in mini-games).
maptools:silver_coin Decorative item (can be used in mini-games).
maptools:gold_coin Decorative item (can be used in mini-games).