From d52cd6bd91fe8ad83067f8327c927d197db4f5aa Mon Sep 17 00:00:00 2001 From: cheapie Date: Sat, 31 Aug 2019 02:12:05 -0500 Subject: [PATCH] Fix players being dragged along the side of stacks --- mesecons_mvps/init.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/mesecons_mvps/init.lua b/mesecons_mvps/init.lua index 7b90c9f..495e93b 100644 --- a/mesecons_mvps/init.lua +++ b/mesecons_mvps/init.lua @@ -225,8 +225,8 @@ function mesecon.mvps_move_objects(pos, dir, nodestack, movefactor) for k, v in pairs(pos) do local edge1, edge2 if k ~= dir_k then - edge1 = v - 0.51 -- More than 0.5 to move objects near to the stack. - edge2 = v + 0.51 + edge1 = v - 0.499 -- Slightly less than 0.5 so that players next to the stack don't get dragged with it + edge2 = v + 0.499 else edge1 = v - 0.5 * dir_l edge2 = v + (#nodestack + 0.5 * movefactor) * dir_l