diff --git a/mesecons_noteblock/README.txt b/mesecons_noteblock/README.txt
new file mode 100644
index 0000000..e0ad34c
--- /dev/null
+++ b/mesecons_noteblock/README.txt
@@ -0,0 +1,15 @@
+Credits of sound files:
+
+Note: Most sounds have not been used verbatim, but tweaked a little to be more suitable for the noteblock mod.
+
+* mesecons_noteblock_litecrash.ogg
+ * License: CC BY 3.0
+ * by freesound.org user ani_music
+ * Source: https://freesound.org/people/ani_music/sounds/219612/
+
+Everything else:
+Created by Mesecons authors, licensed CC BY 3.0.
+
+--------------------
+License links:
+* CC BY 3.0: http://creativecommons.org/licenses/by/3.0/
diff --git a/mesecons_noteblock/doc/noteblock/description.html b/mesecons_noteblock/doc/noteblock/description.html
index e11724d..a98c0f9 100644
--- a/mesecons_noteblock/doc/noteblock/description.html
+++ b/mesecons_noteblock/doc/noteblock/description.html
@@ -6,8 +6,8 @@ This effector makes a sound if powered and can be used for making music. Normall
Chest or Locked Chest | Snare |
Any tree | Crash |
Any wooden planks | Lite Crash |
-Coal Block | Explosion sound |
-Lava Source | Fire sound |
+Coal Block | Explosion sound (fixed pitch) |
+Lava Source | Fire sound (fixed pitch) |
Steel Block | Piano (high pitch, one octave higher than normal) |
Any other block | Piano (low pitch) |
diff --git a/mesecons_noteblock/init.lua b/mesecons_noteblock/init.lua
index d29ab88..79107bb 100644
--- a/mesecons_noteblock/init.lua
+++ b/mesecons_noteblock/init.lua
@@ -61,6 +61,18 @@ mesecon.noteblock_play = function(pos, param2)
pos.y = pos.y-1
local nodeunder = minetest.get_node(pos).name
local soundname = node_sounds[nodeunder]
+ local pitch
+ -- Special sounds
+ if not soundname then
+ for k,v in pairs(node_sounds_group) do
+ local g = minetest.get_item_group(nodeunder, k)
+ if g ~= 0 then
+ soundname = v
+ break
+ end
+ end
+ end
+ -- Piano
if not soundname then
for k,v in pairs(node_sounds_group) do
local g = minetest.get_item_group(nodeunder, k)
@@ -79,6 +91,19 @@ mesecon.noteblock_play = function(pos, param2)
if nodeunder == "default:steelblock" then
soundname = soundname.. 2
end
+ pitch = false
+ end
+ -- Disable pitch for fire and explode because they'd sound too odd
+ if soundname == "fire_fire" or soundname == "tnt_explode" then
+ pitch = false
+ end
+ if pitch == false then
+ pitch = nil
+ else
+ -- Calculate pitch
+ local val = (param2+1)%12
+ -- All semitones from C to B (analog to piano mode)
+ pitch = 2^((val-6)/12)
end
pos.y = pos.y+1
if soundname == "fire_fire" then
@@ -86,6 +111,6 @@ mesecon.noteblock_play = function(pos, param2)
local handle = minetest.sound_play(soundname, {pos = pos, loop = true})
minetest.after(3.0, minetest.sound_fade, handle, -1.5, 0.0)
else
- minetest.sound_play(soundname, {pos = pos}, true)
+ minetest.sound_play(soundname, {pos = pos, pitch = pitch}, true)
end
end
diff --git a/mesecons_noteblock/sounds/mesecons_noteblock_litecrash.ogg b/mesecons_noteblock/sounds/mesecons_noteblock_litecrash.ogg
index 79ab256..36d83f3 100644
Binary files a/mesecons_noteblock/sounds/mesecons_noteblock_litecrash.ogg and b/mesecons_noteblock/sounds/mesecons_noteblock_litecrash.ogg differ