diff --git a/mesecons_doors/init.lua b/mesecons_doors/init.lua index a1f172c..164750a 100644 --- a/mesecons_doors/init.lua +++ b/mesecons_doors/init.lua @@ -51,39 +51,30 @@ meseconify_door("doors:door_glass") meseconify_door("doors:door_obsidian_glass") -- Trapdoor -local function punch(pos) - local meta = minetest.get_meta(pos) - local state = meta:get_int("state") - local me = minetest.get_node(pos) - local tmp_node - local tmp_node2 +local function trapdoor_switch(pos, node) + local state = minetest.get_meta(pos):get_int("state") + if state == 1 then - state = 0 minetest.sound_play("doors_door_close", {pos = pos, gain = 0.3, max_hear_distance = 10}) - tmp_node = {name="doors:trapdoor", param1=me.param1, param2=me.param2} + minetest.set_node(pos, {name="doors:trapdoor", param2 = node.param2}) else - state = 1 minetest.sound_play("doors_door_open", {pos = pos, gain = 0.3, max_hear_distance = 10}) - tmp_node = {name="doors:trapdoor_open", param1=me.param1, param2=me.param2} + minetest.set_node(pos, {name="doors:trapdoor_open", param2 = node.param2}) end - minetest.set_node(pos, tmp_node) - meta:set_int("state", state) + + minetest.get_meta(pos):set_int("state", state == 1 and 0 or 1) end minetest.override_item("doors:trapdoor", { mesecons = {effector = { - action_on = function(pos) - punch(pos) - end, - rules = mesecon.rules.pplate + action_on = trapdoor_switch, + action_off = trapdoor_switch }}, }) minetest.override_item("doors:trapdoor_open", { mesecons = {effector = { - action_off = function(pos) - punch(pos) - end, - rules = mesecon.rules.pplate + action_on = trapdoor_switch, + action_off = trapdoor_switch }}, })