From d9f59b8360cd41170cabed362422f80f70ad0a00 Mon Sep 17 00:00:00 2001 From: Vitaliy Date: Mon, 23 Jul 2018 13:13:40 +0300 Subject: [PATCH] Make falling work for vertical movestone as well --- mesecons_movestones/init.lua | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/mesecons_movestones/init.lua b/mesecons_movestones/init.lua index f6a9f82..7a2f7e8 100644 --- a/mesecons_movestones/init.lua +++ b/mesecons_movestones/init.lua @@ -68,10 +68,8 @@ function mesecon.register_movestone(name, def, is_sticky, is_vertical) end end - -- ### Step 4: Let things fall - if not is_vertical then - minetest.check_for_falling(vector.add(pos, {x=0, y=1, z=0})) - end + -- ### Step 4: Let things fall ### + minetest.check_for_falling(vector.add(pos, {x=0, y=1, z=0})) end def.is_ground_content = false