outrules = { {x=1, y=0, z=0}, } oneinput = { {x=-1, y=0, z=0}, {x=1, y=0, z=0}, } twoinputs = { {x=0, y=0, z=1}, {x=0, y=0, z=-1}, {x=1, y=0, z=0}, } function get_gate_rules(param2, onlyout, singleinput) if onlyout then rules = outrules else if singleinput then rules = oneinput else rules = twoinputs end end for rotations=0, param2-1 do rules = mesecon:rotate_rules_left(rules) end return rules end function get_gate_rules_one(param2) return get_gate_rules(param2, false, true) end function get_gate_rules_two(param2) return get_gate_rules(param2, false, false) end function get_gate_rules_out(param2) return get_gate_rules(param2, true) end gates = {"diode", "not", "nand", "and", "xor"} for g in ipairs(gates) do gate = gates[g] if g < 3 then get_rules = get_gate_rules_one else get_rules = get_gate_rules_two end for on=0,1 do nodename = "mesecons_gates:"..gate if on == 1 then onoff = "on" drop = nodename.."_off" nodename = nodename.."_"..onoff description = "You hacker you!" groups = {dig_immediate=2, not_in_creative_inventory=1, mesecon = 3} mesecon:add_receptor_node(nodename, get_rules, get_gate_rules_out) --mesecon:add_receptor_node(nodename, mesecon:get_rules("insulated_all")) else onoff = "off" nodename = nodename.."_"..onoff description = gate.." Gate" groups = {dig_immediate=2, mesecon = 3} --mesecon:add_receptor_node_off(nodename, get_gate_rules_out) end tiles = "jeija_microcontroller_bottom.png^".. "jeija_gate_"..onoff..".png^".. "jeija_gate_"..gate..".png" node_box = { type = "fixed", fixed = { {-8/16, -8/16, -8/16, 8/16, -7/16, 8/16 }, }, } minetest.register_node(nodename, { description = description, paramtype = "light", paramtype2 = "facedir", drawtype = "nodebox", tiles = {tiles}, inventory_image = tiles, selection_box = node_box, node_box = node_box, walkable = true, on_construct = function(pos) local meta = minetest.env:get_meta(pos) meta:set_int("heat", 0) update_gate(pos) end, groups = groups, drop = drop, }) mesecon:register_effector(nodename, nodename, all_rules, get_rules) end end function get_gate(pos) return string.gsub( string.gsub( string.gsub( minetest.env:get_node(pos).name , "mesecons_gates:", "") --gate ,"_on", "") ,"_off", "") end function gate_state(pos) name = minetest.env:get_node(pos).name return string.find(name, "_on") ~= nil end function pop_gate(pos) gate = get_gate(pos) minetest.env:remove_node(pos) minetest.after(0.2, yc_overheat_off, pos) minetest.env:add_item(pos, "mesecons_gates:"..gate.."_off") end function set_gate(pos, on) gate = get_gate(pos) local meta = minetest.env:get_meta(pos) if on ~= gate_state(pos) then yc_heat(meta) minetest.after(0.5, yc_cool, meta) if yc_overheat(meta) then pop_gate(pos) else heat = meta:get_int("heat") if on then onoff = "_on" else onoff = "_off" end param2 = minetest.env:get_node(pos).param2 minetest.env:add_node(pos, { name = "mesecons_gates:"..gate..onoff, param2 = param2, }) local meta2 = minetest.env:get_meta(pos) meta2:set_int("heat", heat) if on then mesecon:receptor_on(pos, get_gate_rules(param2, true)) else mesecon:receptor_off(pos, all_rules) end end end end function rotate_ports(L, param2) for rotations=0, param2-1 do port = L.a L.a = L.b L.b = L.c L.c = L.d L.d = port end return L end function update_gate(pos) gate = get_gate(pos) L = rotate_ports( yc_get_real_portstates(pos), minetest.env:get_node(pos).param2 ) if gate == "diode" then set_gate(pos, L.a) elseif gate == "not" then set_gate(pos, not L.a) elseif gate == "nand" then set_gate(pos, not(L.b and L.d)) elseif gate == "and" then set_gate(pos, L.b and L.d) else--if gate == "xor" then set_gate(pos, (L.b and not L.d) or (not L.b and L.d)) end end mesecon:register_on_signal_change(function(pos,node) if string.find(node.name, "mesecons_gates:")~=nil then update_gate(pos) end end) minetest.register_craft({ output = 'mesecons_gates:diode_off', recipe = { {'', '', ''}, {'mesecons:mesecon', 'mesecons_torch:mesecon_torch_on', 'mesecons_torch:mesecon_torch_on'}, {'', '', ''}, }, }) minetest.register_craft({ output = 'mesecons_gates:not_off', recipe = { {'', '', ''}, {'mesecons:mesecon', 'mesecons_torch:mesecon_torch_on', 'mesecons:mesecon'}, {'', '', ''}, }, }) minetest.register_craft({ output = 'mesecons_gates:and_off', recipe = { {'mesecons:mesecon', '', ''}, {'', 'mesecons_materials:silicon', 'mesecons:mesecon'}, {'mesecons:mesecon', '', ''}, }, }) minetest.register_craft({ output = 'mesecons_gates:nand_off', recipe = { {'mesecons:mesecon', '', ''}, {'', 'mesecons_materials:silicon', 'mesecons_torch:mesecon_torch_on'}, {'mesecons:mesecon', '', ''}, }, }) minetest.register_craft({ output = 'mesecons_gates:xor_off', recipe = { {'mesecons:mesecon', '', ''}, {'', 'mesecons_materials:silicon', 'mesecons_materials:silicon'}, {'mesecons:mesecon', '', ''}, }, })