local S = minetest.get_translator(minetest.get_current_modname()) local lightstone_rules = { {x=0, y=0, z=-1}, {x=1, y=0, z=0}, {x=-1, y=0, z=0}, {x=0, y=0, z=1}, {x=1, y=1, z=0}, {x=1, y=-1, z=0}, {x=-1, y=1, z=0}, {x=-1, y=-1, z=0}, {x=0, y=1, z=1}, {x=0, y=-1, z=1}, {x=0, y=1, z=-1}, {x=0, y=-1, z=-1}, {x=0, y=-1, z=0}, } function mesecon.lightstone_add(name, base_item, texture_off, texture_on, desc) if not desc then desc = name .. " Lightstone" end minetest.register_node("mesecons_lightstone:lightstone_" .. name .. "_off", { tiles = {texture_off}, is_ground_content = false, groups = {cracky = 2, mesecon_effector_off = 1, mesecon = 2}, description = desc, sounds = mesecon.node_sound.stone, mesecons = {effector = { rules = lightstone_rules, action_on = function (pos, node) minetest.swap_node(pos, {name = "mesecons_lightstone:lightstone_" .. name .. "_on", param2 = node.param2}) end, }}, on_blast = mesecon.on_blastnode, }) minetest.register_node("mesecons_lightstone:lightstone_" .. name .. "_on", { tiles = {texture_on}, is_ground_content = false, groups = {cracky = 2, not_in_creative_inventory = 1, mesecon = 2}, drop = "mesecons_lightstone:lightstone_" .. name .. "_off", light_source = minetest.LIGHT_MAX - 2, sounds = mesecon.node_sound.stone, mesecons = {effector = { rules = lightstone_rules, action_off = function (pos, node) minetest.swap_node(pos, {name = "mesecons_lightstone:lightstone_" .. name .. "_off", param2 = node.param2}) end, }}, on_blast = mesecon.on_blastnode, }) minetest.register_craft({ output = "mesecons_lightstone:lightstone_" .. name .. "_off", recipe = { {"",base_item,""}, {base_item,"mesecons_gamecompat:torch",base_item}, {"","group:mesecon_conductor_craftable",""} } }) end mesecon.lightstone_add("red", "mesecons_gamecompat:dye_red", "jeija_lightstone_red_off.png", "jeija_lightstone_red_on.png", S("Red Lightstone")) mesecon.lightstone_add("green", "mesecons_gamecompat:dye_green", "jeija_lightstone_green_off.png", "jeija_lightstone_green_on.png", S("Green Lightstone")) mesecon.lightstone_add("blue", "mesecons_gamecompat:dye_blue", "jeija_lightstone_blue_off.png", "jeija_lightstone_blue_on.png", S("Blue Lightstone")) mesecon.lightstone_add("gray", "mesecons_gamecompat:dye_grey", "jeija_lightstone_gray_off.png", "jeija_lightstone_gray_on.png", S("Grey Lightstone")) mesecon.lightstone_add("darkgray", "mesecons_gamecompat:dye_dark_grey", "jeija_lightstone_darkgray_off.png", "jeija_lightstone_darkgray_on.png", S("Dark Grey Lightstone")) mesecon.lightstone_add("yellow", "mesecons_gamecompat:dye_yellow", "jeija_lightstone_yellow_off.png", "jeija_lightstone_yellow_on.png", S("Yellow Lightstone")) mesecon.lightstone_add("orange", "mesecons_gamecompat:dye_orange", "jeija_lightstone_orange_off.png", "jeija_lightstone_orange_on.png", S("Orange Lightstone")) mesecon.lightstone_add("white", "mesecons_gamecompat:dye_white", "jeija_lightstone_white_off.png", "jeija_lightstone_white_on.png", S("White Lightstone")) mesecon.lightstone_add("pink", "mesecons_gamecompat:dye_pink", "jeija_lightstone_pink_off.png", "jeija_lightstone_pink_on.png", S("Pink Lightstone")) mesecon.lightstone_add("magenta", "mesecons_gamecompat:dye_magenta", "jeija_lightstone_magenta_off.png", "jeija_lightstone_magenta_on.png", S("Magenta Lightstone")) mesecon.lightstone_add("cyan", "mesecons_gamecompat:dye_cyan", "jeija_lightstone_cyan_off.png", "jeija_lightstone_cyan_on.png", S("Cyan Lightstone")) mesecon.lightstone_add("violet", "mesecons_gamecompat:dye_violet", "jeija_lightstone_violet_off.png", "jeija_lightstone_violet_on.png", S("Violet Lightstone"))