-- MESELAMPS -- A lamp is "is an electrical device used to create artificial light" (wikipedia) -- guess what? mesecon_lamp_box = { type = "wallmounted", wall_top = {-0.3125,0.375,-0.3125,0.3125,0.5,0.3125}, wall_bottom = {-0.3125,-0.5,-0.3125,0.3125,-0.375,0.3125}, wall_side = {-0.375,-0.3125,-0.3125,-0.5,0.3125,0.3125}, } minetest.register_node("mesecons_lamp:lamp_on", { drawtype = "nodebox", tiles = {"jeija_meselamp_on.png"}, paramtype = "light", paramtype2 = "wallmounted", legacy_wallmounted = true, sunlight_propagates = true, walkable = true, light_source = LIGHT_MAX, node_box = mesecon_lamp_box, selection_box = mesecon_lamp_box, groups = {dig_immediate=3,not_in_creative_inventory=1, mesecon_effector_on = 1}, drop='"mesecons_lamp:lamp_off" 1', sounds = default.node_sound_glass_defaults(), mesecons = {effector = { action_off = function (pos, node) mesecon:swap_node(pos, "mesecons_lamp:lamp_off") end }} }) minetest.register_node("mesecons_lamp:lamp_off", { drawtype = "nodebox", tiles = {"jeija_meselamp_off.png"}, inventory_image = "jeija_meselamp.png", wield_image = "jeija_meselamp.png", paramtype = "light", paramtype2 = "wallmounted", sunlight_propagates = true, walkable = true, node_box = mesecon_lamp_box, selection_box = mesecon_lamp_box, groups = {dig_immediate=3, mesecon_receptor_off = 1, mesecon_effector_off = 1}, description="Meselamp", sounds = default.node_sound_glass_defaults(), mesecons = {effector = { action_on = function (pos, node) mesecon:swap_node(pos, "mesecons_lamp:lamp_on") end }} }) minetest.register_craft({ output = '"mesecons_lamp:lamp_off" 1', recipe = { {'', '"default:glass"', ''}, {'"group:mesecon_conductor_craftable"', '"default:steel_ingot"', '"group:mesecon_conductor_craftable"'}, {'', '"default:glass"', ''}, } })