for i = 1, 4 do local groups = {} if i == 1 then groups = {bendy=2,snappy=1,dig_immediate=2, mesecon_effector_on = 1, mesecon_effector_off = 1, mesecon = 2} else groups = {bendy=2,snappy=1,dig_immediate=2, mesecon_effector_on = 1, mesecon_effector_off = 1, not_in_creative_inventory=1, mesecon = 2} end boxes = {{ -6/16, -8/16, -6/16, 6/16, -7/16, 6/16 }, -- the main slab { -2/16, -7/16, -4/16, 2/16, -26/64, -3/16 }, -- the jeweled "on" indicator { -3/16, -7/16, -3/16, 3/16, -26/64, -2/16 }, { -4/16, -7/16, -2/16, 4/16, -26/64, 2/16 }, { -3/16, -7/16, 2/16, 3/16, -26/64, 3/16 }, { -2/16, -7/16, 3/16, 2/16, -26/64, 4/16 }, { -6/16, -7/16, -6/16, -4/16, -27/64, -4/16 }, -- the timer indicator { -8/16, -8/16, -1/16, -6/16, -7/16, 1/16 }, -- the two wire stubs { 6/16, -8/16, -1/16, 8/16, -7/16, 1/16 }} minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), { description = "Delayer", drawtype = "nodebox", tiles = { "mesecons_delayer_off_"..tostring(i)..".png", "mesecons_delayer_bottom.png", "mesecons_delayer_ends_off.png", "mesecons_delayer_ends_off.png", "mesecons_delayer_sides_off.png", "mesecons_delayer_sides_off.png" }, inventory_image = "mesecons_delayer_off_1.png", wield_image = "mesecons_delayer_off_1.png", walkable = true, selection_box = { type = "fixed", fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 }, }, node_box = { type = "fixed", fixed = boxes }, groups = groups, paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, is_ground_content = true, drop = 'mesecons_delayer:delayer_off_1', }) minetest.register_node("mesecons_delayer:delayer_on_"..tostring(i), { description = "You hacker you", drawtype = "nodebox", tiles = { "mesecons_delayer_on_"..tostring(i)..".png", "mesecons_delayer_bottom.png", "mesecons_delayer_ends_on.png", "mesecons_delayer_ends_on.png", "mesecons_delayer_sides_on.png", "mesecons_delayer_sides_on.png" }, walkable = true, selection_box = { type = "fixed", fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 }, }, node_box = { type = "fixed", fixed = boxes }, groups = {bendy=2,snappy=1,dig_immediate=2,not_in_creative_inventory=1, mesecon = 2}, paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, is_ground_content = true, drop = 'mesecons_delayer:delayer_off_1', }) end minetest.register_on_punchnode(function (pos, node) mesecon.delayer_get_output_rules(node.param2) if node.name=="mesecons_delayer:delayer_off_1" then minetest.env:add_node(pos, {name="mesecons_delayer:delayer_off_2", param2=node.param2}) end if node.name=="mesecons_delayer:delayer_off_2" then minetest.env:add_node(pos, {name="mesecons_delayer:delayer_off_3", param2=node.param2}) end if node.name=="mesecons_delayer:delayer_off_3" then minetest.env:add_node(pos, {name="mesecons_delayer:delayer_off_4", param2=node.param2}) end if node.name=="mesecons_delayer:delayer_off_4" then minetest.env:add_node(pos, {name="mesecons_delayer:delayer_off_1", param2=node.param2}) end end) minetest.register_on_punchnode(function (pos, node) mesecon.delayer_get_output_rules(node.param2) if node.name=="mesecons_delayer:delayer_on_1" then minetest.env:add_node(pos, {name="mesecons_delayer:delayer_on_2", param2=node.param2}) end if node.name=="mesecons_delayer:delayer_on_2" then minetest.env:add_node(pos, {name="mesecons_delayer:delayer_on_3", param2=node.param2}) end if node.name=="mesecons_delayer:delayer_on_3" then minetest.env:add_node(pos, {name="mesecons_delayer:delayer_on_4", param2=node.param2}) end if node.name=="mesecons_delayer:delayer_on_4" then minetest.env:add_node(pos, {name="mesecons_delayer:delayer_on_1", param2=node.param2}) end end) mesecon.delayer_signal_change = function(pos, node) if string.find(node.name, "mesecons_delayer:delayer_off")~=nil then rules = mesecon.delayer_get_input_rules(node.param2)[1] np = {x = pos.x + rules.x, y = pos.y + rules.y, z = pos.z + rules.z} if mesecon:is_power_on(np) then local time if node.name=="mesecons_delayer:delayer_off_1" then minetest.env:add_node(pos, {name="mesecons_delayer:delayer_on_1", param2=node.param2}) time=0.1 end if node.name=="mesecons_delayer:delayer_off_2" then minetest.env:add_node(pos, {name="mesecons_delayer:delayer_on_2", param2=node.param2}) time=0.3 end if node.name=="mesecons_delayer:delayer_off_3" then minetest.env:add_node(pos, {name="mesecons_delayer:delayer_on_3", param2=node.param2}) time=0.5 end if node.name=="mesecons_delayer:delayer_off_4" then minetest.env:add_node(pos, {name="mesecons_delayer:delayer_on_4", param2=node.param2}) time=1 end minetest.after(time, mesecon.delayer_turnon, {pos=pos, param2=node.param2}) end end if string.find(node.name, "mesecons_delayer:delayer_on")~=nil then rules = mesecon.delayer_get_input_rules(node.param2)[1] np = {x = pos.x + rules.x, y = pos.y + rules.y, z = pos.z + rules.z} if not mesecon:is_power_on(np) then local time if node.name=="mesecons_delayer:delayer_on_1" then minetest.env:add_node(pos, {name="mesecons_delayer:delayer_off_1", param2=node.param2}) time=0.1 end if node.name=="mesecons_delayer:delayer_on_2" then minetest.env:add_node(pos, {name="mesecons_delayer:delayer_off_2", param2=node.param2}) time=0.3 end if node.name=="mesecons_delayer:delayer_on_3" then minetest.env:add_node(pos, {name="mesecons_delayer:delayer_off_3", param2=node.param2}) time=0.5 end if node.name=="mesecons_delayer:delayer_on_4" then minetest.env:add_node(pos, {name="mesecons_delayer:delayer_off_4", param2=node.param2}) time=1 end minetest.after(time, mesecon.delayer_turnoff, {pos=pos, param2=node.param2}) end end end mesecon:register_on_signal_change(mesecon.delayer_signal_change) mesecon.delayer_turnon=function(params) local rules = mesecon.delayer_get_output_rules(params.param2) mesecon:receptor_on(params.pos, rules) end mesecon.delayer_turnoff=function(params) local rules = mesecon.delayer_get_output_rules(params.param2) mesecon:receptor_off(params.pos, rules) end mesecon.delayer_get_output_rules = function(param2) rules = {} if param2 == 0 then table.insert(rules, {x = 1, y = 0, z = 0}) elseif param2 == 2 then table.insert(rules, {x =-1, y = 0, z = 0}) elseif param2 == 1 then table.insert(rules, {x = 0, y = 0, z =-1}) elseif param2 == 3 then table.insert(rules, {x = 0, y = 0, z = 1}) end return rules end mesecon.delayer_get_input_rules = function(param2) rules = {} if param2 == 0 then table.insert(rules, {x =-1, y = 0, z = 0}) elseif param2 == 2 then table.insert(rules, {x = 1, y = 0, z = 0}) elseif param2 == 1 then table.insert(rules, {x = 0, y = 0, z = 1}) elseif param2 == 3 then table.insert(rules, {x = 0, y = 0, z =-1}) end return rules end mesecon:add_receptor_node("mesecons_delayer:delayer_on_1", nil, mesecon.delayer_get_output_rules) mesecon:add_receptor_node("mesecons_delayer:delayer_on_2", nil, mesecon.delayer_get_output_rules) mesecon:add_receptor_node("mesecons_delayer:delayer_on_3", nil, mesecon.delayer_get_output_rules) mesecon:add_receptor_node("mesecons_delayer:delayer_on_4", nil, mesecon.delayer_get_output_rules) mesecon:add_receptor_node_off("mesecons_delayer:delayer_off_1", nil, mesecon.delayer_get_output_rules) mesecon:add_receptor_node_off("mesecons_delayer:delayer_off_2", nil, mesecon.delayer_get_output_rules) mesecon:add_receptor_node_off("mesecons_delayer:delayer_off_3", nil, mesecon.delayer_get_output_rules) mesecon:add_receptor_node_off("mesecons_delayer:delayer_off_4", nil, mesecon.delayer_get_output_rules)