-- MESECON_SWITCH minetest.register_node("mesecons_switch:mesecon_switch_off", { tiles = {"jeija_mesecon_switch_side.png", "jeija_mesecon_switch_side.png", "jeija_mesecon_switch_side.png", "jeija_mesecon_switch_side.png", "jeija_mesecon_switch_side.png", "jeija_mesecon_switch_off.png"}, paramtype2="facedir", groups = {dig_immediate=2}, description="Switch", sounds = default.node_sound_stone_defaults(), mesecons = {receptor = { state = mesecon.state.off }}, on_punch = function(pos, node) mesecon:swap_node(pos, "mesecons_switch:mesecon_switch_on") mesecon:receptor_on(pos) minetest.sound_play("mesecons_switch", {pos=pos}) end }) minetest.register_node("mesecons_switch:mesecon_switch_on", { tiles = {"jeija_mesecon_switch_side.png", "jeija_mesecon_switch_side.png", "jeija_mesecon_switch_side.png", "jeija_mesecon_switch_side.png", "jeija_mesecon_switch_side.png", "jeija_mesecon_switch_on.png"}, paramtype2="facedir", groups = {dig_immediate=2,not_in_creative_inventory=1}, drop="mesecons_switch:mesecon_switch_off 1", sounds = default.node_sound_stone_defaults(), mesecons = {receptor = { state = mesecon.state.on }}, on_punch = function(pos, node) mesecon:swap_node(pos, "mesecons_switch:mesecon_switch_off") mesecon:receptor_off(pos) minetest.sound_play("mesecons_switch", {pos=pos}) end }) minetest.register_craft({ output = "mesecons_switch:mesecon_switch_off 2", recipe = { {"default:steel_ingot", "default:cobble", "default:steel_ingot"}, {"group:mesecon_conductor_craftable","", "group:mesecon_conductor_craftable"}, } })