-- MOVESTONE -- Non-sticky: -- Moves along mesecon lines -- Pushes all blocks in front of it -- -- Sticky one -- Moves along mesecon lines -- Pushes all block in front of it -- Pull all blocks in its back -- settings: local timer_interval = 1 / mesecon.setting("movestone_speed", 3) local max_push = mesecon.setting("movestone_max_push", 50) local max_pull = mesecon.setting("movestone_max_pull", 50) -- helper functions: local function get_movestone_direction(rulename, is_vertical) if is_vertical then if rulename.z > 0 then return {x = 0, y = -1, z = 0} elseif rulename.z < 0 then return {x = 0, y = 1, z = 0} elseif rulename.x > 0 then return {x = 0, y = -1, z = 0} elseif rulename.x < 0 then return {x = 0, y = 1, z = 0} end else if rulename.z > 0 then return {x = -1, y = 0, z = 0} elseif rulename.z < 0 then return {x = 1, y = 0, z = 0} elseif rulename.x > 0 then return {x = 0, y = 0, z = -1} elseif rulename.x < 0 then return {x = 0, y = 0, z = 1} end end end -- registration functions: function mesecon.register_movestone(name, def, is_sticky, is_vertical) local function movestone_move(pos, node, rulename) local direction = get_movestone_direction(rulename, is_vertical) local frontpos = vector.add(pos, direction) local meta = minetest.get_meta(pos) local owner = meta:get_string("owner") -- ### Step 1: Push nodes in front ### local success, stack, oldstack = mesecon.mvps_push(frontpos, direction, max_push, owner) if not success then if stack == "protected" then meta:set_string("infotext", "Can't move: protected area on the way") return end minetest.get_node_timer(pos):start(timer_interval) return end mesecon.mvps_move_objects(frontpos, direction, oldstack) -- ### Step 2: Move the movestone ### minetest.set_node(frontpos, node) local meta2 = minetest.get_meta(frontpos) meta2:set_string("owner", owner) minetest.remove_node(pos) mesecon.on_dignode(pos, node) mesecon.on_placenode(frontpos, node) minetest.get_node_timer(frontpos):start(timer_interval) minetest.sound_play("movestone", { pos = pos, max_hear_distance = 20, gain = 0.5 }, true) -- ### Step 3: If sticky, pull stack behind ### if is_sticky then local backpos = vector.subtract(pos, direction) local success, _, oldstack = mesecon.mvps_pull_all(backpos, direction, max_pull, owner) if success then mesecon.mvps_move_objects(backpos, vector.multiply(direction, -1), oldstack, -1) end end -- ### Step 4: Let things fall ### minetest.check_for_falling(vector.add(pos, {x=0, y=1, z=0})) end def.is_ground_content = false def.mesecons = {effector = { action_on = function(pos, node, rulename) if rulename and not minetest.get_node_timer(pos):is_started() then movestone_move(pos, node, rulename) end end, rules = mesecon.rules.default, }} def.after_place_node = mesecon.mvps_set_owner def.on_punch = function(pos, _, player) local player_name = player and player.get_player_name and player:get_player_name() if mesecon.mvps_claim(pos, player_name) then minetest.get_node_timer(pos):start(timer_interval) minetest.chat_send_player(player_name, "Reclaimed movestone") end end def.on_timer = function(pos) local sourcepos = mesecon.is_powered(pos) if not sourcepos then return end local rulename = vector.subtract(sourcepos[1], pos) mesecon.activate(pos, minetest.get_node(pos), rulename, 0) end def.on_blast = mesecon.on_blastnode minetest.register_node(name, def) end -- registration: mesecon.register_movestone("mesecons_movestones:movestone", { tiles = { "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png^[transformFX", "jeija_movestone_arrows.png^[transformFX", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png", }, groups = {cracky = 3}, description = "Movestone", sounds = mesecon.node_sound_stone_defaults }, false, false) mesecon.register_movestone("mesecons_movestones:sticky_movestone", { tiles = { "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_sticky_movestone.png^[transformFX", "jeija_sticky_movestone.png^[transformFX", "jeija_sticky_movestone.png", "jeija_sticky_movestone.png", }, groups = {cracky = 3}, description = "Sticky Movestone", sounds = mesecon.node_sound_stone_defaults, }, true, false) mesecon.register_movestone("mesecons_movestones:movestone_vertical", { tiles = { "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png^[transformFXR90", "jeija_movestone_arrows.png^[transformR90", "jeija_movestone_arrows.png^[transformFXR90", "jeija_movestone_arrows.png^[transformR90", }, groups = {cracky = 3}, description = "Vertical Movestone", sounds = mesecon.node_sound_stone_defaults }, false, true) mesecon.register_movestone("mesecons_movestones:sticky_movestone_vertical", { tiles = { "jeija_movestone_side.png^(mesecons_glue.png^[opacity:127)", "jeija_movestone_side.png^(mesecons_glue.png^[opacity:127)", "jeija_movestone_arrows.png^[transformFXR90", "jeija_movestone_arrows.png^[transformR90", "jeija_movestone_arrows.png^[transformFXR90", "jeija_movestone_arrows.png^[transformR90", }, groups = {cracky = 3}, description = "Vertical Sticky Movestone", sounds = mesecon.node_sound_stone_defaults, }, true, true) -- crafting: -- base recipe: minetest.register_craft({ output = "mesecons_movestones:movestone 2", recipe = { {"mesecons_gamecompat:stone", "mesecons_gamecompat:stone", "mesecons_gamecompat:stone"}, {"group:mesecon_conductor_craftable", "group:mesecon_conductor_craftable", "group:mesecon_conductor_craftable"}, {"mesecons_gamecompat:stone", "mesecons_gamecompat:stone", "mesecons_gamecompat:stone"}, } }) -- conversation: minetest.register_craft({ type = "shapeless", output = "mesecons_movestones:movestone", recipe = {"mesecons_movestones:movestone_vertical"}, }) minetest.register_craft({ type = "shapeless", output = "mesecons_movestones:movestone_vertical", recipe = {"mesecons_movestones:movestone"}, }) minetest.register_craft({ type = "shapeless", output = "mesecons_movestones:sticky_movestone", recipe = {"mesecons_movestones:sticky_movestone_vertical"}, }) minetest.register_craft({ type = "shapeless", output = "mesecons_movestones:sticky_movestone_vertical", recipe = {"mesecons_movestones:sticky_movestone"}, }) -- make sticky: minetest.register_craft({ output = "mesecons_movestones:sticky_movestone", recipe = { {"mesecons_materials:glue", "mesecons_movestones:movestone", "mesecons_materials:glue"}, } }) minetest.register_craft({ output = "mesecons_movestones:sticky_movestone_vertical", recipe = { {"mesecons_materials:glue"}, {"mesecons_movestones:movestone_vertical"}, {"mesecons_materials:glue"}, } }) -- legacy code: minetest.register_alias("mesecons_movestones:movestone_active", "mesecons_movestones:movestone") minetest.register_alias("mesecons_movestones:sticky_movestone_active", "mesecons_movestones:sticky_movestone")