minetest.register_node("mesecons_mese_fence:mese_fence", { description="Mese Fence", is_ground_content = true, drawtype = "fencelike", tiles = {"electricfence_tile.png"}, inventory_image = "electricfence.png", wield_image = "electricfence.png", paramtype = "light", selection_box = { type = "fixed", fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, }, groups = {snappy=3}, drop = 'mesecons_mese_fence:mese_fence', --sounds = default.node_sound_wood_defaults(), walkable = true, mesecons = {conductor = { state = mesecon.state.off, rules = { {x = -1, y = 0, z = 0}, {x = 1, y = 0, z = 0}, {x = 0, y = -1, z = 0}, {x = 0, y = 1, z = 0}, {x = 0, y = 0, z = -1}, {x = 0, y = 0, z = 1}, }, onstate = "mesecons_mese_fence:mese_fence_active", }} }) minetest.register_node("mesecons_mese_fence:mese_fence_active", { is_ground_content = true, drawtype = "fencelike", tiles = {"electricfence_tile.png^electricfence_tile_active.png"}, paramtype = "light", selection_box = { type = "fixed", fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, }, groups = {snappy=3}, drop = 'mesecons_mese_fence:mese_fence', --sounds = default.node_sound_wood_defaults(), walkable = true, mesecons = {conductor = { state = mesecon.state.on, rules = { {x = -1, y = 0, z = 0}, {x = 1, y = 0, z = 0}, {x = 0, y = -1, z = 0}, {x = 0, y = 1, z = 0}, {x = 0, y = 0, z = -1}, {x = 0, y = 0, z = 1}, }, offstate = "mesecons_mese_fence:mese_fence", }} }) minetest.register_craft({ output = 'mesecons_mese_fence:mese_fence 4', recipe = { {"group:stick", "group:stick", "group:stick"}, {"group:stick", "group:mesecon_conductor_craftable", "group:stick"}, {"group:stick", "default:steel_ingot", "group:stick"}, } }) dofile(minetest.get_modpath("mesecons_mese_fence").."/legacy.lua"); minetest.register_alias('mese_fence', 'mesecons_mese_fence:mese_fence') print('[mesecons_mese_fence] loaded.')