local mesewire_rules = { {x = 1, y = 0, z = 0}, {x =-1, y = 0, z = 0}, {x = 0, y = 1, z = 0}, {x = 0, y =-1, z = 0}, {x = 0, y = 0, z = 1}, {x = 0, y = 0, z =-1}, } minetest.override_item("default:mese", { mesecons = {conductor = { state = mesecon.state.off, onstate = "mesecons_extrawires:mese_powered", rules = mesewire_rules }}, -- doc support: _doc_items_usagehelp = "The basic prerequesite for mesecons, can be crafted into wires and other stuff.".. " Have a look at the Minetest Wiki for more information.".. " Mese is a conductor. It conducts in all six directions: Up/Down/Left/Right/Forward/Backward" }) -- Copy node definition of powered mese from normal mese -- and brighten texture tiles to indicate mese is powered local powered_def = mesecon.mergetable(minetest.registered_nodes["default:mese"], { drop = "default:mese", light_source = 5, mesecons = {conductor = { state = mesecon.state.on, offstate = "default:mese", rules = mesewire_rules }}, groups = {cracky = 1, not_in_creative_inventory = 1}, -- doc support: _doc_items_create_entry = false }) for i, v in pairs(powered_def.tiles) do powered_def.tiles[i] = v .. "^[brighten" end minetest.register_node("mesecons_extrawires:mese_powered", powered_def) -- doc support: if minetest.get_modpath("doc") and minetest.get_modpath("doc_items") then doc.add_entry_alias("nodes", "default:mese", "nodes", "mesecons_extrawires:mese_powered") end