-- HYDRO_TURBINE -- Water turbine: -- Active if flowing >water< above it -- (does not work with other liquids) local function is_flowing_water(pos) local name = minetest.get_node(pos).name local is_water = minetest.get_item_group(name, "water") > 0 local is_flowing = minetest.registered_items[name].liquidtype == "flowing" return (is_water and is_flowing) end minetest.register_node("mesecons_hydroturbine:hydro_turbine_off", { drawtype = "mesh", mesh = "jeija_hydro_turbine_off.obj", tiles = { "jeija_hydro_turbine_sides_off.png", "jeija_hydro_turbine_top_bottom.png", "jeija_hydro_turbine_turbine_top_bottom_off.png", "jeija_hydro_turbine_turbine_misc_off.png" }, inventory_image = "jeija_hydro_turbine_inv.png", is_ground_content = false, wield_scale = {x=0.75, y=0.75, z=0.75}, groups = {dig_immediate=2}, description="Water Turbine", paramtype = "light", selection_box = { type = "fixed", fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 }, }, sounds = default.node_sound_metal_defaults(), mesecons = {receptor = { state = mesecon.state.off }}, on_blast = mesecon.on_blastnode, on_construct = function(pos) local timer = minetest.get_node_timer(pos) timer:start(1) end, on_timer = function(pos) local waterpos={x=pos.x, y=pos.y+1, z=pos.z} if is_flowing_water(waterpos) then minetest.set_node(pos, {name="mesecons_hydroturbine:hydro_turbine_on"}) mesecon.receptor_on(pos) end return true end, }) minetest.register_node("mesecons_hydroturbine:hydro_turbine_on", { drawtype = "mesh", is_ground_content = false, mesh = "jeija_hydro_turbine_on.obj", wield_scale = {x=0.75, y=0.75, z=0.75}, tiles = { "jeija_hydro_turbine_sides_on.png", "jeija_hydro_turbine_top_bottom.png", { name = "jeija_hydro_turbine_turbine_top_bottom_on.png", animation = {type = "vertical_frames", aspect_w = 128, aspect_h = 16, length = 1.6} }, { name = "jeija_hydro_turbine_turbine_misc_on.png", animation = {type = "vertical_frames", aspect_w = 256, aspect_h = 32, length = 0.4} } }, inventory_image = "jeija_hydro_turbine_inv.png", drop = "mesecons_hydroturbine:hydro_turbine_off 1", groups = {dig_immediate=2,not_in_creative_inventory=1}, description="Water Turbine", paramtype = "light", selection_box = { type = "fixed", fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 }, }, sounds = default.node_sound_metal_defaults(), mesecons = {receptor = { state = mesecon.state.on }}, on_blast = mesecon.on_blastnode, on_construct = function(pos) local timer = minetest.get_node_timer(pos) timer:start(1) end, on_timer = function(pos) local waterpos={x=pos.x, y=pos.y+1, z=pos.z} if not is_flowing_water(waterpos) then minetest.set_node(pos, {name="mesecons_hydroturbine:hydro_turbine_off"}) mesecon.receptor_off(pos) end return true end, }) -- LBM to start timers on existing, ABM-driven nodes minetest.register_lbm({ name = "mesecons_hydroturbine:timer_init", nodenames = {"mesecons_hydroturbine:hydro_turbine_off", "mesecons_hydroturbine:hydro_turbine_on"}, run_at_every_load = false, action = function(pos) local timer = minetest.get_node_timer(pos) timer:start(1) end, }) minetest.register_craft({ output = "mesecons_hydroturbine:hydro_turbine_off 2", recipe = { {"","default:stick", ""}, {"default:stick", "default:steel_ingot", "default:stick"}, {"","default:stick", ""}, } })