-- Dig and place services mesecon.on_placenode = function (pos, node) mesecon.update_autoconnect(pos, node) -- Receptors: Send on signal when active if mesecon.is_receptor_on(node.name) then mesecon.receptor_on(pos, mesecon.receptor_get_rules(node)) end -- Conductors: Send turnon signal when powered or replace by respective offstate conductor -- if placed conductor is an onstate one if mesecon.is_conductor(node.name) then local sources = mesecon.is_powered(pos) if sources then -- also call receptor_on if itself is powered already, so that neighboring -- conductors will be activated (when pushing an on-conductor with a piston) for _, s in ipairs(sources) do local rule = vector.subtract(pos, s) mesecon.turnon(pos, rule) end --mesecon.receptor_on (pos, mesecon.conductor_get_rules(node)) elseif mesecon.is_conductor_on(node) then minetest.swap_node(pos, {name = mesecon.get_conductor_off(node)}) end end -- Effectors: Send changesignal and activate or deactivate if mesecon.is_effector(node.name) then local powered_rules = {} local unpowered_rules = {} -- for each input rule, check if powered for _, r in ipairs(mesecon.effector_get_rules(node)) do local powered = mesecon.is_powered(pos, r) if powered then table.insert(powered_rules, r) else table.insert(unpowered_rules, r) end local state = powered and mesecon.state.on or mesecon.state.off mesecon.changesignal(pos, node, r, state, 1) end if (#powered_rules > 0) then for _, r in ipairs(powered_rules) do mesecon.activate(pos, node, r, 1) end else for _, r in ipairs(unpowered_rules) do mesecon.deactivate(pos, node, r, 1) end end end end mesecon.on_dignode = function (pos, node) if mesecon.is_conductor_on(node) then mesecon.receptor_off(pos, mesecon.conductor_get_rules(node)) elseif mesecon.is_receptor_on(node.name) then mesecon.receptor_off(pos, mesecon.receptor_get_rules(node)) end mesecon.queue:add_action(pos, "update_autoconnect", {node}) end mesecon.queue:add_function("update_autoconnect", mesecon.update_autoconnect) minetest.register_on_placenode(mesecon.on_placenode) minetest.register_on_dignode(mesecon.on_dignode) -- Overheating service for fast circuits -- returns true if heat is too high mesecon.do_overheat = function(pos) local meta = minetest.get_meta(pos) local heat = meta:get_int("heat") or 0 heat = heat + 1 meta:set_int("heat", heat) if heat < mesecon.setting("overheat_max", 20) then mesecon.queue:add_action(pos, "cooldown", {}, 1, nil, 0) else return true end return false end mesecon.queue:add_function("cooldown", function (pos) if minetest.get_item_group(minetest.get_node(pos).name, "overheat") == 0 then return -- node has been moved, this one does not use overheating - ignore end local meta = minetest.get_meta(pos) local heat = meta:get_int("heat") if (heat > 0) then meta:set_int("heat", heat - 1) end end)