minetest.register_node("more_chests:wifi", { description = "Wifi Chest", tiles = {"wifi_top.png", "wifi_top.png", "wifi_side.png", "wifi_side.png", "wifi_side.png", "wifi_front.png"}, paramtype2 = "facedir", groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2,}, legacy_facedir_simple = true, sounds = default.node_sound_wood_defaults(), on_construct = function(pos) local meta = minetest.env:get_meta(pos) meta:set_string("formspec", "size[8,9]".. "list[current_player;more_chests:wifi;0,0;8,4;]".. "list[current_player;main;0,5;8,4;]" .. "listring[current_player;more_chests:wifi]" .. "listring[current_player;main]") meta:set_string("infotext", "Wifi Chest") end, on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) minetest.log("action", player:get_player_name().. " moves stuff in wifi chest at "..minetest.pos_to_string(pos)) end, on_metadata_inventory_put = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name().. " moves stuff to wifi chest at "..minetest.pos_to_string(pos)) end, on_metadata_inventory_take = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name().. " takes stuff from wifi chest at "..minetest.pos_to_string(pos)) end, }) minetest.register_craft({ output = 'more_chests:wifi', recipe = { {'default:wood','default:mese','default:wood'}, {'default:wood','default:steel_ingot','default:wood'}, {'default:wood','default:wood','default:wood'} } }) minetest.register_on_joinplayer(function(player) local inv = player:get_inventory() inv:set_size("more_chests:wifi", 8*4) end)