From 1a07e15cd7731f6c68c1a1adb175fb7e94b04b52 Mon Sep 17 00:00:00 2001 From: h-v-smacker Date: Fri, 16 Feb 2018 00:37:06 +0300 Subject: [PATCH] patch for glass nodes --- nodes.lua | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/nodes.lua b/nodes.lua index efa1f94..aff5ae4 100644 --- a/nodes.lua +++ b/nodes.lua @@ -186,7 +186,7 @@ local nodes = { ["iron_glass"] = { description = S("Iron Glass"), drawtype = "glasslike_framed_optional", - tiles = {"default_glass.png^[colorize:#DEDEDE", "default_glass_detail.png^[colorize:#DEDEDE"}, + tiles = {"default_glass.png^[colorize:#DEDEDE"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, @@ -196,7 +196,7 @@ local nodes = { ["coal_glass"] = { description = S("Coal Glass"), drawtype = "glasslike_framed_optional", - tiles = {"default_glass.png^[colorize:#828282", "default_glass_detail.png^[colorize:#828282"}, + tiles = {"default_glass.png^[colorize:#828282"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, @@ -206,7 +206,7 @@ local nodes = { ["clean_glass"] = { description = S("Clean Glass"), drawtype = "glasslike_framed_optional", - tiles = {"moreblocks_clean_glass.png", "moreblocks_clean_glass_detail.png"}, + tiles = {"moreblocks_clean_glass.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, @@ -305,7 +305,7 @@ local nodes = { ["trap_glass"] = { description = S("Trap Glass"), drawtype = "glasslike_framed_optional", - tiles = {"default_glass.png^moreblocks_trap_box_glass.png", "default_glass_detail.png"}, + tiles = {"default_glass.png^moreblocks_trap_box_glass.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, @@ -317,7 +317,7 @@ local nodes = { ["trap_obsidian_glass"] = { description = S("Trap Obsidian Glass"), drawtype = "glasslike_framed_optional", - tiles = {"default_obsidian_glass.png^moreblocks_trap_box_glass.png", "default_obsidian_glass_detail.png"}, + tiles = {"default_obsidian_glass.png^moreblocks_trap_box_glass.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, @@ -386,7 +386,7 @@ local nodes = { ["glow_glass"] = { description = S("Glow Glass"), drawtype = "glasslike_framed_optional", - tiles = {"default_glass.png^[colorize:#E9CD61", "default_glass_detail.png^[colorize:#E9CD61"}, + tiles = {"default_glass.png^[colorize:#E9CD61"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, @@ -397,7 +397,7 @@ local nodes = { ["trap_glow_glass"] = { description = S("Trap Glow Glass"), drawtype = "glasslike_framed_optional", - tiles = {"default_glass.png^[colorize:#E9CD61^moreblocks_trap_box_glass.png", "default_glass_detail.png^[colorize:#E9CD61"}, + tiles = {"default_glass.png^[colorize:#E9CD61^moreblocks_trap_box_glass.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, @@ -410,7 +410,7 @@ local nodes = { ["super_glow_glass"] = { description = S("Super Glow Glass"), drawtype = "glasslike_framed_optional", - tiles = {"default_glass.png^[colorize:#FFFF78", "default_glass_detail.png^[colorize:#FFFF78"}, + tiles = {"default_glass.png^[colorize:#FFFF78"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, @@ -421,7 +421,7 @@ local nodes = { ["trap_super_glow_glass"] = { description = S("Trap Super Glow Glass"), drawtype = "glasslike_framed_optional", - tiles = {"default_glass.png^[colorize:#FFFF78^moreblocks_trap_box_glass.png", "default_glass_detail.png^[colorize:#FFFF78"}, + tiles = {"default_glass.png^[colorize:#FFFF78^moreblocks_trap_box_glass.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false,