diff --git a/crafting.lua b/crafting.lua index 275f9f5..0410ad0 100644 --- a/crafting.lua +++ b/crafting.lua @@ -273,12 +273,26 @@ minetest.register_craft({ recipe = {"default:torch", "default:glass"}, }) +minetest.register_craft({ + output = "moreblocks:trap_glow_glass 1", + type = "shapeless", + walkable = false, + recipe = {"default:mese_crystal", "default:glass", "default:torch"}, +}) + minetest.register_craft({ output = "moreblocks:super_glow_glass 1", type = "shapeless", recipe = {"default:torch", "default:torch", "default:glass"}, }) +minetest.register_craft({ + output = "moreblocks:trap_super_glow_glass 1", + type = "shapeless", + walkable = false, + recipe = {"default:mese_crystal", "default:glass", "default:torch", "default:torch"}, +}) + minetest.register_craft({ output = "moreblocks:coal_stone 1", type = "shapeless", diff --git a/init.lua b/init.lua index f42bb56..5a9c74f 100644 --- a/init.lua +++ b/init.lua @@ -308,6 +308,18 @@ minetest.register_node("moreblocks:glow_glass", { groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3}, sounds = default.node_sound_glass_defaults(), }) +minetest.register_node("moreblocks:trap_glow_glass", { + description = S("Trap Glow Glass"), + drawtype = "glasslike", + tiles = {"moreblocks_glow_glass.png"}, + inventory_image = minetest.inventorycube("moreblocks_glow_glass.png"), + paramtype = "light", + sunlight_propagates = true, + light_source = 11, + walkable = false, + groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3}, + sounds = default.node_sound_glass_defaults(), +}) minetest.register_node("moreblocks:super_glow_glass", { description = S("Super Glow Glass"), @@ -321,6 +333,19 @@ minetest.register_node("moreblocks:super_glow_glass", { sounds = default.node_sound_glass_defaults(), }) +minetest.register_node("moreblocks:trap_super_glow_glass", { + description = S("Trap Super Glow Glass"), + drawtype = "glasslike", + tiles = {"moreblocks_glow_glass.png"}, + inventory_image = minetest.inventorycube("moreblocks_glow_glass.png"), + paramtype = "light", + sunlight_propagates = true, + light_source = 11, + walkable = false, + groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3}, + sounds = default.node_sound_glass_defaults(), +}) + minetest.register_node("moreblocks:rope", { description = S("Rope"), drawtype = "signlike",