From de620e4ff8c0ec04001ad4df5cfd7ed0c6927c77 Mon Sep 17 00:00:00 2001 From: Richard Qian Date: Sat, 3 Dec 2016 11:53:07 -0600 Subject: [PATCH] Some fixes for keeping in line with the default game (#59) * Tweak some nodes - Add function for recently-added metal sounds, and make copper patina use this sound - Add all the wood tiles to the wood group - Make empty bookshelf usable as fuel for half the time of book and vessel shelves (for 15 seconds) * Return the books when crafting enpty bookshelves --- crafting.lua | 2 ++ nodes.lua | 18 ++++++++++-------- 2 files changed, 12 insertions(+), 8 deletions(-) diff --git a/crafting.lua b/crafting.lua index 501c9f4..3cdce2a 100644 --- a/crafting.lua +++ b/crafting.lua @@ -207,6 +207,8 @@ minetest.register_craft({ output = "moreblocks:empty_bookshelf", type = "shapeless", recipe = {"moreblocks:sweeper", "default:bookshelf"}, + replacements = {{"default:bookshelf", "default:book 3"}}, + -- When obtaining an empty bookshelf, return the books used in it as well }) minetest.register_craft({ diff --git a/nodes.lua b/nodes.lua index da61b3f..b052027 100644 --- a/nodes.lua +++ b/nodes.lua @@ -11,6 +11,7 @@ local sound_wood = default.node_sound_wood_defaults() local sound_stone = default.node_sound_stone_defaults() local sound_glass = default.node_sound_glass_defaults() local sound_leaves = default.node_sound_leaves_defaults() +local sound_metal = default.node_sound_metal_defaults() local function tile_tiles(name) local tex = "moreblocks_" ..name.. ".png" @@ -31,7 +32,7 @@ local nodes = { }, ["wood_tile_flipped"] = { description = S("Wooden Tile"), - groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, + groups = {wood = 1, snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, tiles = {"default_wood.png^moreblocks_wood_tile.png^[transformR90", "default_wood.png^moreblocks_wood_tile.png^[transformR90", "default_wood.png^moreblocks_wood_tile.png^[transformR90", @@ -43,40 +44,40 @@ local nodes = { }, ["wood_tile_center"] = { description = S("Centered Wooden Tile"), - groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, + groups = {wood = 1, snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, tiles = {"default_wood.png^moreblocks_wood_tile_center.png"}, sounds = sound_wood, }, ["wood_tile_full"] = { description = S("Full Wooden Tile"), - groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, + groups = {wood = 1, snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, tiles = tile_tiles("wood_tile_full"), sounds = sound_wood, }, ["wood_tile_up"] = { description = S("Upwards Wooden Tile"), - groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, + groups = {wood = 1, snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, tiles = {"default_wood.png^moreblocks_wood_tile_up.png"}, sounds = sound_wood, no_stairs = true, }, ["wood_tile_down"] = { description = S("Downwards Wooden Tile"), - groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, + groups = {wood = 1, snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, tiles = {"default_wood.png^[transformR180^moreblocks_wood_tile_up.png^[transformR180"}, sounds = sound_wood, no_stairs = true, }, ["wood_tile_left"] = { description = S("Leftwards Wooden Tile"), - groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, + groups = {wood = 1, snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, tiles = {"default_wood.png^[transformR270^moreblocks_wood_tile_up.png^[transformR270"}, sounds = sound_wood, no_stairs = true, }, ["wood_tile_right"] = { description = S("Rightwards Wooden Tile"), - groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, + groups = {wood = 1, snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, tiles = {"default_wood.png^[transformR90^moreblocks_wood_tile_up.png^[transformR90"}, sounds = sound_wood, no_stairs = true, @@ -186,6 +187,7 @@ local nodes = { "moreblocks_empty_bookshelf.png"}, groups = {snappy = 2, choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}, sounds = sound_wood, + furnace_burntime = 15, no_stairs = true, }, ["coal_stone"] = { @@ -319,7 +321,7 @@ local nodes = { ["copperpatina"] = { description = S("Copper Patina Block"), groups = {cracky = 1, level = 2}, - sounds = sound_stone, + sounds = sound_metal, }, }