diff --git a/redefinitions.lua b/redefinitions.lua index 53b7171..07a28bc 100644 --- a/redefinitions.lua +++ b/redefinitions.lua @@ -169,105 +169,30 @@ minetest.register_node(":default:fence_wood", { sounds = default.node_sound_wood_defaults(), }) -minetest.register_node(":default:grass_1", { - description = "Grass", - drawtype = "plantlike", - tiles = {"default_grass_1.png"}, - inventory_image = "default_grass_1.png", - wield_image = "default_grass_1.png", - paramtype = "light", - walkable = false, - sunlight_propagates = true, - groups = {snappy=3,flammable=3,attached_node=1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, -0.3125, 0.5}, - }, - on_place = function(itemstack, placer, pointed_thing) - -- place a random grass node - local stack = ItemStack("default:grass_" .. math.random(1,5)) - local ret = minetest.item_place(stack, placer, pointed_thing) - return ItemStack("default:grass_1 " .. itemstack:get_count()-(1-ret:get_count())) - end, -}) - -minetest.register_node(":default:grass_2", { - description = "Grass", - drawtype = "plantlike", - tiles = {"default_grass_2.png"}, - paramtype = "light", - walkable = false, - sunlight_propagates = true, - drop = "default:grass_1", - groups = {snappy=3,flammable=3,attached_node=1,not_in_creative_inventory=1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, -0.3125, 0.5}, - }, -}) -minetest.register_node(":default:grass_3", { - description = "Grass", - drawtype = "plantlike", - tiles = {"default_grass_3.png"}, - paramtype = "light", - walkable = false, - sunlight_propagates = true, - drop = "default:grass_1", - groups = {snappy=3,flammable=3,attached_node=1,not_in_creative_inventory=1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, -0.3125, 0.5}, - }, -}) - -minetest.register_node(":default:grass_4", { - description = "Grass", - drawtype = "plantlike", - tiles = {"default_grass_4.png"}, - paramtype = "light", - walkable = false, - sunlight_propagates = true, - drop = "default:grass_1", - groups = {snappy=3,flammable=3,attached_node=1,not_in_creative_inventory=1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, -0.3125, 0.5}, - }, -}) - -minetest.register_node(":default:grass_5", { - description = "Grass", - drawtype = "plantlike", - tiles = {"default_grass_5.png"}, - paramtype = "light", - walkable = false, - sunlight_propagates = true, - drop = "default:grass_1", - groups = {snappy=3,flammable=3,attached_node=1,not_in_creative_inventory=1}, - sounds = default.node_sound_leaves_defaults(), - selection_box = { - type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, -0.3125, 0.5}, - }, -}) - minetest.register_node(":default:junglegrass", { description = "Jungle Grass", drawtype = "plantlike", - visual_scale = 1.25, + visual_scale = 1.3, tiles = {"default_junglegrass.png"}, + inventory_image = "default_junglegrass.png", + wield_image = "default_junglegrass.png", paramtype = "light", walkable = false, + buildable_to = true, + is_ground_content = true, sunlight_propagates = true, - groups = {snappy=3,flammable=2,attached_node=1}, + drop = { + max_items = 1, + items = { + {items = {'farming:seed_cotton'},rarity = 8}, + {items = {'default:junglegrass'}}, + } + }, + groups = {snappy=3,flammable=2,flora=1,attached_node=1}, sounds = default.node_sound_leaves_defaults(), selection_box = { type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, -0.3125, 0.5}, + fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}, }, })