diff --git a/circular_saw.lua b/circular_saw.lua index c58869e..54c2bdc 100644 --- a/circular_saw.lua +++ b/circular_saw.lua @@ -55,17 +55,22 @@ circular_saw.get_stair_output_inv = function(modname, material, anz, max) end return { + modname .. ":micro_" .. material .. "_bottom " .. math.min(math.floor(anz/1), max_offered), + modname .. ":panel_" .. material .. "_bottom " .. math.min(math.floor(anz/2), max_offered), + modname .. ":stair_" .. material .. "_half " .. math.min(math.floor(anz/3), max_offered), + modname .. ":stair_" .. material .. "_alt " .. math.min(math.floor(anz/4), max_offered), + modname .. ":stair_" .. material .. "_outer " .. math.min(math.floor(anz/5), max_offered), modname .. ":stair_" .. material .. " " .. math.min(math.floor(anz/6), max_offered), modname .. ":stair_" .. material .. "_inner " .. math.min(math.floor(anz/7), max_offered), - modname .. ":stair_" .. material .. "_outer " .. math.min(math.floor(anz/5), max_offered), - modname .. ":stair_" .. material .. "_half " .. math.min(math.floor(anz/3), max_offered), + + modname .. ":slab_" .. material .. "_1 " .. math.min(math.floor(anz/1), max_offered), + modname .. ":slab_" .. material .. "_2 " .. math.min(math.floor(anz/1), max_offered), modname .. ":slab_" .. material .. "_quarter " .. math.min(math.floor(anz/2), max_offered), modname .. ":slab_" .. material .. " " .. math.min(math.floor(anz/4), max_offered), modname .. ":slab_" .. material .. "_three_quarter " .. math.min(math.floor(anz/6), max_offered), - - modname .. ":panel_" .. material .. "_bottom " .. math.min(math.floor(anz/2), max_offered), - modname .. ":micro_" .. material .. "_bottom " .. math.min(math.floor(anz/1), max_offered), - modname .. ":stair_" .. material .. "_alt " .. math.min(math.floor(anz/4), max_offered), + modname .. ":slab_" .. material .. "_14 " .. math.min(math.floor(anz/7), max_offered), + modname .. ":slab_" .. material .. "_15 " .. math.min(math.floor(anz/8), max_offered), + "", } end diff --git a/stairsplus/slabs.lua b/stairsplus/slabs.lua index 875ebc8..d9d72b4 100644 --- a/stairsplus/slabs.lua +++ b/stairsplus/slabs.lua @@ -114,6 +114,110 @@ function register_slab(modname, subname, recipeitem, groups, images, description return itemstack end }) + + minetest.register_node(":"..modname .. ":slab_" .. subname .. "_2", { + description = S("%s Slab"):format(S(description)), + drawtype = "nodebox", + tiles = images, + light_source = light, + drop = modname .. ":slab_" .. drop .. "_quarter", + paramtype = "light", + paramtype2 = "facedir", + sunlight_propagates = true, + groups = groups, + node_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -0.375, 0.5}, + }, + selection_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -0.375, 0.5}, + }, + sounds = default.node_sound_stone_defaults(), + on_place = function(itemstack, placer, pointed_thing) + local keys=placer:get_player_control() + stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"]) + return itemstack + end + }) + + minetest.register_node(":"..modname .. ":slab_" .. subname .. "_1", { + description = S("%s Slab"):format(S(description)), + drawtype = "nodebox", + tiles = images, + light_source = light, + drop = modname .. ":slab_" .. drop .. "_quarter", + paramtype = "light", + paramtype2 = "facedir", + sunlight_propagates = true, + groups = groups, + node_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5}, + }, + selection_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5}, + }, + sounds = default.node_sound_stone_defaults(), + on_place = function(itemstack, placer, pointed_thing) + local keys=placer:get_player_control() + stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"]) + return itemstack + end + }) + + minetest.register_node(":"..modname .. ":slab_" .. subname .. "_14", { + description = S("%s Slab"):format(S(description)), + drawtype = "nodebox", + tiles = images, + light_source = light, + drop = modname .. ":slab_" .. drop .. "_quarter", + paramtype = "light", + paramtype2 = "facedir", + sunlight_propagates = true, + groups = groups, + node_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, 0.375, 0.5}, + }, + selection_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, 0.375, 0.5}, + }, + sounds = default.node_sound_stone_defaults(), + on_place = function(itemstack, placer, pointed_thing) + local keys=placer:get_player_control() + stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"]) + return itemstack + end + }) + + minetest.register_node(":"..modname .. ":slab_" .. subname .. "_15", { + description = S("%s Slab"):format(S(description)), + drawtype = "nodebox", + tiles = images, + light_source = light, + drop = modname .. ":slab_" .. drop .. "_quarter", + paramtype = "light", + paramtype2 = "facedir", + sunlight_propagates = true, + groups = groups, + node_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, 0.4375, 0.5}, + }, + selection_box = { + type = "fixed", + fixed = {-0.5, -0.5, -0.5, 0.5, 0.4375, 0.5}, + }, + sounds = default.node_sound_stone_defaults(), + on_place = function(itemstack, placer, pointed_thing) + local keys=placer:get_player_control() + stairsplus_rotate_and_place(itemstack, placer, pointed_thing, keys["sneak"]) + return itemstack + end + }) -- Unregister default recipes, optional, see _config.txt