local table_set_all = moreblocks.util.table_set_all moreblocks.resources.textures = { desert_stone = "[combine:16x16^[noalpha^[colorize:#85513e", glass = ([[ [combine:16x16 :0,0=\[combine\:1x16\^[noalpha\^[colorize\:#FFF :0,0=\[combine\:16x1\^[noalpha\^[colorize\:#FFF :0,15=\[combine\:16x1\^[noalpha\^[colorize\:#FFF :15,0=\[combine\:1x16\^[noalpha\^[colorize\:#FFF ]]):gsub("%s", ""), glass_detail = ([[ [combine:16x16 :0,0=\[combine\:1x16\^[noalpha\^[colorize\:#FFF :0,0=\[combine\:16x1\^[noalpha\^[colorize\:#FFF :0,15=\[combine\:16x1\^[noalpha\^[colorize\:#FFF :15,0=\[combine\:1x16\^[noalpha\^[colorize\:#FFF ]]):gsub("%s", ""), obsidian = "default_obsidian.png", obsidian_glass = ([[ [combine:16x16 :0,0=\[combine\:1x16\^[noalpha\^[colorize\:#000 :0,0=\[combine\:16x1\^[noalpha\^[colorize\:#000 :0,15=\[combine\:16x1\^[noalpha\^[colorize\:#000 :15,0=\[combine\:1x16\^[noalpha\^[colorize\:#000 ]]):gsub("%s", ""), obsidian_glass_detail = ([[ [combine:16x16 :0,0=\[combine\:1x16\^[noalpha\^[colorize\:#000 :0,0=\[combine\:16x1\^[noalpha\^[colorize\:#000 :0,15=\[combine\:16x1\^[noalpha\^[colorize\:#000 :15,0=\[combine\:1x16\^[noalpha\^[colorize\:#000 ]]):gsub("%s", ""), sandstone = "default_sandstone.png", stone = "[combine:16x16^[noalpha^[colorize:#686463", wood = "[combine:16x16^[noalpha^[colorize:#654321", } if moreblocks.has.default then table_set_all(moreblocks.resources.textures, { desert_stone = "default_desert_stone.png", glass = "default_glass.png", glass_detail = "default_glass_detail.png", obsidian = "default_obsidian.png", obsidian_glass = "default_obsidian_glass.png", obsidian_glass_detail = "default_obsidian_glass_detail.png", sandstone = "default_sandstone.png", stone = "default_stone.png", wood = "default_wood.png", }) end