-- for registering variants of a specific node --[[ ]] local api = stairsplus.api local table_set_all = stairsplus.util.table_set_all local table_sort_keys = stairsplus.util.table_sort_keys local S = stairsplus.S local legacy_mode = stairsplus.settings.legacy_mode local in_creative_inventory = stairsplus.settings.in_creative_inventory api.nodes_by_shape = {} api.shapes_by_node = {} local function scale_light(light_source, shape_def) if not light_source or light_source == 0 then return 0 elseif legacy_mode then return light_source - 1 end return math.max(1, math.min(math.round(light_source * shape_def.eighths / 4), light_source)) end function api.format_name(node, shape) local mod, name = node:match("^([^:]+):(.*)$") local shape_def = api.registered_shapes[shape] return ("%s:%s"):format(mod, shape_def.name_format:format(name)) end local function check_node_validity(node_def) if node_def.type ~= "node" then error(("cannot register non-node %q w/ stairsplus"):format(node_def.name)) end if ( node_def.drawtype == "airlike" or node_def.drawtype == "liquid" or node_def.drawtype == "flowingliquid" or node_def.drawtype == "torchlike" or node_def.drawtype == "signlike" or node_def.drawtype == "plantlike" or node_def.drawtype == "firelike" or node_def.drawtype == "fencelike" or node_def.drawtype == "raillike" or node_def.drawtype == "nodebox" or node_def.drawtype == "mesh" or node_def.drawtype == "plantlike_rooted" ) then error(("cannot register %q w/ drawtype %q w/ stairsplus"):format(node_def.name, node_def.drawtype)) end if ( node_def.paramtype2 == "flowingliquid" or node_def.paramtype2 == "wallmounted" or node_def.paramtype2 == "leveled" or node_def.paramtype2 == "degrotate" or node_def.paramtype2 == "meshoptions" or node_def.paramtype2 == "color" or node_def.paramtype2 == "colorfacedir" or node_def.paramtype2 == "colorwallmounted" or node_def.paramtype2 == "glasslikeliquidlevel" or node_def.paramtype2 == "colordegrotate" ) then error(("cannot register %q w/ paramtype2 %q w/ stairsplus"):format(node_def.name, node_def.paramtype2)) end end function api.register_single(node, shape, overrides) local node_def = table.copy(minetest.registered_nodes[node]) check_node_validity(node_def) if shape ~= "micro_8" and not (api.nodes_by_shape.micro_8 or {})[node] then -- always make sure a microblock exists api.register_single(node, "micro_8", overrides) end if (api.nodes_by_shape[shape] or {})[node] then return -- already registered end local shape_def = api.registered_shapes[shape] local groups = { [shape] = 1, not_in_creative_inventory = in_creative_inventory and 1 or 0, } for group, value in pairs(node_def.groups) do groups[shape_def.name_format:format(group)] = value end local def = { description = S(shape_def.description, node_def.description or node), drawtype = shape_def.drawtype, mesh = shape_def.mesh, node_box = shape_def.node_box, collision_box = shape_def.collision_box, selection_box = shape_def.selection_box, paramtype = shape_def.paramtype or "light", paramtype2 = shape_def.paramtype2 or "facedir", light_source = scale_light(node_def.light_source, shape_def), tiles = node_def.tiles, overlay_tiles = node_def.overlay_tiles, use_texture_alpha = node_def.use_texture_alpha, color = node_def.color, stack_max = node_def.stack_max, sound = node_def.sound, is_ground_content = node_def.is_ground_content, walkable = node_def.walkable, pointable = node_def.pointable, diggable = node_def.diggable, climbable = node_def.climbable, move_resistance = node_def.move_resistance, groups = groups, } if (node_def.drawtype or ""):match("glass") then if #def.tiles > 1 then def.tiles = {def.tiles[1]} end if def.overlay_tiles and #def.overlay_tiles > 1 then def.overlay_tiles = {def.overlay_tiles[1]} end end if node_def.short_description then def.short_description = S(shape_def.description, node_def.short_description) end if node_def.drop then local item = api.get_shaped_node(node_def.drop, shape) if item then def.drop = item end end table_set_all(def, overrides or {}) local shaped_name = api.format_name(node, shape) minetest.register_node(":" .. shaped_name, def) if shape_def.aliases then local mod, name = node:match("^([^:]+):(.*)$") for _, alias in ipairs(shape_def.aliases) do minetest.register_alias( ("%s:%s"):format(mod, alias:format(name)), shaped_name ) end end local nodes = api.nodes_by_shape[shape] or {} nodes[node] = true api.nodes_by_shape[shape] = nodes local shapes = api.shapes_by_node[node] or {} shapes[shape] = true api.shapes_by_node[node] = shapes end function api.register_all(node, overrides) for shape in pairs(api.registered_shapes) do api.register_single(node, shape, overrides) end end function api.register_custom(node, list, overrides) for _, shape in ipairs(list) do api.register_single(node, shape, overrides) end end function api.register_group(node, group, overrides) for _, shape in ipairs(api.shapes_by_group[group] or {}) do api.register_single(node, shape, overrides) end end function api.register_groups(node, groups, overrides) for _, group in ipairs(groups) do api.register_group(node, group, overrides) end end function api.get_shapes(node) return table_sort_keys(api.shapes_by_node[node]) end function api.get_shapes_hash(node) return api.shapes_by_node[node] end function api.get_shaped_node(node, shape_or_item) local t = ItemStack(shape_or_item):to_table() if api.registered_shapes[t.name] then t.name = api.format_name(node, t.name) elseif t.name == "node" then t.name = node end return ItemStack(t):to_string() end function api.get_micronode(node) return api.format_name(node, "micro_8") end api.node_by_shaped_node = {} api.shape_by_shaped_node = {} function api.get_node_of_shaped_node(shaped_node) return api.node_by_shaped_node[shaped_node] end function api.get_shape_of_shaped_node(shaped_node) return api.shape_by_shaped_node[shaped_node] end minetest.register_on_mods_loaded(function() stairsplus.log("info", "registering schema crafts") for node, shapes in pairs(api.shapes_by_node) do api.register_schema_crafts_for_node(node) for shape in pairs(shapes) do local shaped_node = api.format_name(node, shape) api.node_by_shaped_node[shaped_node] = node api.shape_by_shaped_node[shaped_node] = shape end api.node_by_shaped_node[node] = node api.shape_by_shaped_node[node] = "node" end end)