-- Load translation library if intllib is installed local S if (minetest.get_modpath("intllib")) then dofile(minetest.get_modpath("intllib").."/intllib.lua") S = intllib.Getter(minetest.get_current_modname()) else S = function ( s ) return s end end circular_saw = {}; circular_saw.known_stairs = {} -- Register known moreblocks stairs for i,v in ipairs({"default:wood", "default:stone", "default:cobble", "default:mossycobble", "default:brick", "default:sandstone", "default:steelblock", "default:desert_stone", "default:glass", "default:tree", "default:jungletree", "default:stonebrick", "default:obsidian", "default:obsidian_glass", "default:stone_bricks", "default:junglewood", "default:goldblock", "default:copperblock", "default:bronzeblock", "default:diamondblock", "default:desert_stonebrick", "default:sandstonebrick", "moreblocks:coal_stone", "moreblocks:iron_stone", "moreblocks:coal_checker", "moreblocks:iron_checker", "moreblocks:cactus_checker", "moreblocks:coal_glass", "moreblocks:iron_glass", "moreblocks:glow_glass", "moreblocks:super_glow_glass", "moreblocks:wooden_tile", "moreblocks:stone_tile", "moreblocks:split_stone_tile", "moreblocks:coal_stone_bricks","moreblocks:iron_stone_bricks", "moreblocks:circle_stone_bricks", "moreblocks:wood_tile_centered", "moreblocks:wood_tile_full", "moreblocks:plank_stone"}) do table.insert(circular_saw.known_stairs, v); end -- How many microblocks does this shape at the output inventory cost? circular_saw.cost_in_microblocks = { 1, 1, 1, 1, 1, 1, 1, 2, 2, 3, 2, 4, 2, 4, 5, 6, 7, 1, 1, 2, 4, 6, 7, 8, 3, 4, 0, 0, 0, 0, 0, 0, }; -- anz: amount of input material in microblocks circular_saw.get_stair_output_inv = function(modname, material, anz, max) local max_offered = 99; if(not(max) or (max == nil) or tonumber(max) > 99 or tonumber(max) < 1) then max_offered = 99; else max_offered = tonumber(max); end -- If there is nothing inside display empty inventory if(anz < 1) then return { "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", ""}; end return { modname .. ":micro_" .. material .. "_1 " .. math.min(math.floor(anz/1), max_offered), modname .. ":panel_" .. material .. "_1 " .. math.min(math.floor(anz/1), max_offered), modname .. ":micro_" .. material .. "_2 " .. math.min(math.floor(anz/1), max_offered), modname .. ":panel_" .. material .. "_2 " .. math.min(math.floor(anz/1), max_offered), modname .. ":micro_" .. material .. "_4 " .. math.min(math.floor(anz/1), max_offered), modname .. ":panel_" .. material .. "_4 " .. math.min(math.floor(anz/1), max_offered), modname .. ":micro_" .. material .. " " .. math.min(math.floor(anz/1), max_offered), modname .. ":panel_" .. material .. " " .. math.min(math.floor(anz/2), max_offered), modname .. ":micro_" .. material .. "_12 " .. math.min(math.floor(anz/2), max_offered), modname .. ":panel_" .. material .. "_12 " .. math.min(math.floor(anz/3), max_offered), modname .. ":micro_" .. material .. "_14 " .. math.min(math.floor(anz/2), max_offered), modname .. ":panel_" .. material .. "_14 " .. math.min(math.floor(anz/4), max_offered), modname .. ":micro_" .. material .. "_15 " .. math.min(math.floor(anz/2), max_offered), modname .. ":panel_" .. material .. "_15 " .. math.min(math.floor(anz/4), max_offered), modname .. ":stair_" .. material .. "_outer " .. math.min(math.floor(anz/5), max_offered), modname .. ":stair_" .. material .. " " .. math.min(math.floor(anz/6), max_offered), modname .. ":stair_" .. material .. "_inner " .. math.min(math.floor(anz/7), max_offered), modname .. ":slab_" .. material .. "_1 " .. math.min(math.floor(anz/1), max_offered), modname .. ":slab_" .. material .. "_2 " .. math.min(math.floor(anz/1), max_offered), modname .. ":slab_" .. material .. "_quarter " .. math.min(math.floor(anz/2), max_offered), modname .. ":slab_" .. material .. " " .. math.min(math.floor(anz/4), max_offered), modname .. ":slab_" .. material .. "_three_quarter " .. math.min(math.floor(anz/6), max_offered), modname .. ":slab_" .. material .. "_14 " .. math.min(math.floor(anz/7), max_offered), modname .. ":slab_" .. material .. "_15 " .. math.min(math.floor(anz/8), max_offered), modname .. ":stair_" .. material .. "_half " .. math.min(math.floor(anz/3), max_offered), modname .. ":stair_" .. material .. "_alt " .. math.min(math.floor(anz/4), max_offered), "", } end -- Reset empty circular_saw after last full block has been taken out (or the circular_saw has been placed the first tiem); note: max_offered is not reset circular_saw.reset_circular_saw = function(pos) local meta = minetest.env:get_meta(pos); local inv = meta:get_inventory(); inv:set_list("input", { "" }); inv:set_list("micro", { "" }); inv:set_list("output", circular_saw.get_stair_output_inv("", "", 0, meta:get_string("max_offered"))); meta:set_int("anz", 0); meta:set_string("infotext", "Circular saw, empty (owned by " .. (meta:get_string("owner") or "") .. ")"); end -- Player has taken something out of the box or placed something inside; that amounts to count microblocks circular_saw.update_inventory = function(pos, amount) local meta = minetest.env:get_meta(pos); local inv = meta:get_inventory(); local akt = meta:get_int("anz"); -- The material is receicled automaticly inv:set_list("recycle", { "" }); if(akt + amount < 1) then -- If the last block is taken out circular_saw.reset_circular_saw(pos); return; end local stack = inv:get_stack("input", 1); -- At least one "normal" block is necessary to see what kind of stairs are requested if(stack:is_empty()) then -- Any microblocks not taken out yet are now lost (covers material loss in the machine) circular_saw.reset_circular_saw(pos); return; end local node_name = stack:get_name(); local liste = node_name:split(":"); local modname = liste[1]; local material = liste[2]; -- Display as many full blocks as possible inv:set_list("input", { modname.. ":" .. material .. " " .. math.floor( (akt + amount) / 8) }); -- The stairnodes made of default nodes use moreblocks namespace, other mods keep own. if(modname == "default") then modname = "moreblocks"; end --print("circular_saw set to " ..modname.. " : " ..material.. " with " .. (akt+amount) .. " microblocks."); -- 0-7 microblocks may remain as a rest inv:set_list("micro", { modname.. ":micro_" .. material .. "_bottom " .. ((akt + amount) % 8) }); -- Display inv:set_list("output", circular_saw.get_stair_output_inv(modname, material, (akt + amount), meta:get_string("max_offered"))); -- Store how many microblocks are available meta:set_int("anz", (akt+amount)); meta:set_string("infotext", "Circular saw, working with " ..material.. " (owned by " .. (meta:get_string("owner") or "") .. ")"); end -- The amount of items offered per shape can be configured circular_saw.on_receive_fields = function(pos, formname, fields, sender) local meta = minetest.env:get_meta(pos); if tonumber(fields.max_offered) and tonumber(fields.max_offered) > 0 and tonumber(fields.max_offered) < 99 then meta:set_string("max_offered", fields.max_offered); circular_saw.update_inventory(pos, 0); -- update to show the correct number of items end end -- Moving the inventory of the circular_saw around is not allowed because it is a fictional inventory circular_saw.allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) -- Moving inventory around would be rather immpractical and make things more difficult to calculate return 0; end -- Only input- and recycle-slot are intended as input slots circular_saw.allow_metadata_inventory_put = function(pos, listname, index, stack, player) -- The player is not allowed to put something in there if(listname == "output" or listname == "micro") then return 0; end local meta = minetest.env:get_meta(pos); local inv = meta:get_inventory(); -- Only alow those items that are offered in the output inventory to be recycled if(listname == "recycle" and not(inv:contains_item("output", stack:get_name()))) then return 0; end -- Only accept certain blocks as input which are known to be craftable into stairs if(listname == "input") then for i,v in ipairs(circular_saw.known_stairs) do if(circular_saw.known_stairs[ i ] == stack:get_name()) then return stack:get_count(); end end return 0; end return stack:get_count() end -- Taking is allowed from all slots (even the internal microblock slot) -- Putting something in is slightly more complicated than taking anything because we have to make sure it is of a suitable material circular_saw.on_metadata_inventory_put = function(pos, listname, index, stack, player) -- We need to find out if the circular_saw is already set to a specific material or not local meta = minetest.env:get_meta(pos); local inv = meta:get_inventory(); -- Putting something into the input slot is only possible if that had been empty before or did contain something of the same material if( listname=="input") then if( not( inv:is_empty("input"))) then local old_stack = inv:get_stack("input", 1 ); if( old_stack:get_name() ~= stack:get_name() ) then return 0; end end -- Each new block is worth 8 microblocks circular_saw.update_inventory(pos, 8 * stack:get_count()); elseif(listname=="recycle") then -- Lets look which shape this represents for i,v in ipairs(inv:get_list("output")) do if(v:get_name() == stack:get_name()) then local value = circular_saw.cost_in_microblocks[ i ] * stack:get_count(); --print("\nRecycling " .. (v:get_name()) .. " into " ..value.. " microblocks."); -- We get value microblocks back circular_saw.update_inventory(pos, value); end end end end -- The player takes something circular_saw.on_metadata_inventory_take = function(pos, listname, index, stack, player) -- If it is one of the offered stairs: find out how many microblocks have to be substracted if(listname=="output") then -- We do know how much each block at each position costs local cost = circular_saw.cost_in_microblocks[ index ] * stack:get_count(); circular_saw.update_inventory(pos, -1 * cost); elseif(listname=="micro") then -- Each microblock costs 1 microblock circular_saw.update_inventory(pos, -1 * 1 * stack:get_count()); elseif(listname=="input") then -- Each normal (= full) block taken costs 8 microblocks circular_saw.update_inventory(pos, -1 * 8 * stack:get_count()); end -- The recycle field plays no role here since it is processed immediately end circular_saw.on_construct_init = function(pos, formspec) local meta = minetest.env:get_meta(pos) meta:set_string("formspec", formspec); meta:set_int( "anz", 0); -- No microblocks inside yet meta:set_string("max_offered", 99); -- How many items of this kind are offered by default? meta:set_string("infotext", "Circular saw, empty") local inv = meta:get_inventory() inv:set_size("input", 1) -- Input slot for full blocks of material x inv:set_size("micro", 1) -- Storage for 1-7 surplus microblocks inv:set_size("recycle", 1) -- Surplus partial blocks can be placed here inv:set_size("output", 32) -- 4*7 versions of stair-parts of material x circular_saw.reset_circular_saw(pos); end circular_saw.can_dig = function(pos,player) local meta = minetest.env:get_meta(pos); local inv = meta:get_inventory() if not inv:is_empty("input") then return false elseif not inv:is_empty("micro") then return false elseif not inv:is_empty("recycle") then return false end -- Can be digged by anyone when empty (not only by the owner) return true end, minetest.register_node("moreblocks:circular_saw", { description = S("Circular Saw"), drawtype = "nodebox", node_box = { type = "fixed", fixed = { {-0.4, -0.5, -0.4, -0.25, 0.25, -0.25}, -- Leg {0.25, -0.5, 0.25, 0.4, 0.25, 0.4}, -- Leg {-0.4, -0.5, 0.25, -0.25, 0.25, 0.4}, -- Leg {0.25, -0.5, -0.4, 0.4, 0.25, -0.25}, -- Leg {-0.5, 0.25, -0.5, 0.5, 0.375, 0.5}, -- Tabletop {-0.01, 0.4375, -0.125, 0.01, 0.5, 0.125}, -- Saw blade (top) {-0.01, 0.375, -0.1875, 0.01, 0.4375, 0.1875}, -- Saw blade (bottom) {-0.25, -0.0625, -0.25, 0.25, 0.25, 0.25}, -- Motor case }, }, tiles = {"moreblocks_circular_saw_top.png", "moreblocks_circular_saw_bottom.png", "moreblocks_circular_saw_side.png"}, paramtype = "light", sunlight_propagates = true, paramtype2 = "facedir", groups = {cracky=2}, on_construct = function(pos) return circular_saw.on_construct_init(pos, "size[10,9]" .. "list[current_name;input;0,0;1,1;]" .. "label[0,0;Input material]" .. "list[current_name;micro;0,1;1,1;]" .. "label[0,1;Rest/microblocks]" .. "field[0.3,2.5;1,1;max_offered;Max:;${max_offered}]" .. "button[1,2;1,1;Set;Set]" .. "list[current_name;recycle;0,3;1,1;]" .. "label[0,3;Recycle output]" .. "list[current_name;output;2,0;8,4;]" .. "list[current_player;main;1,5;8,4;]"); end, can_dig = function(pos,player) return circular_saw.can_dig(pos, player); end, -- Set owner of this circular saw after_place_node = function(pos, placer) local meta = minetest.env:get_meta(pos); meta:set_string("owner", (placer:get_player_name() or "")); meta:set_string("infotext", "Circular saw is empty (owned by " .. (placer:get_player_name() or "") .. ")"); end, -- The amount of items offered per shape can be configured on_receive_fields = function(pos, formname, fields, sender) return circular_saw.on_receive_fields(pos, formname, fields, sender); end, allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) return circular_saw.allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player); end, -- Only input- and recycle-slot are intended as input slots allow_metadata_inventory_put = function(pos, listname, index, stack, player) return circular_saw.allow_metadata_inventory_put(pos, listname, index, stack, player); end, -- Taking is allowed from all slots (even the internal microblock slot); moving is forbidden -- Putting something in is slightly more complicated than taking anything because we have to make sure it is of a suitable material on_metadata_inventory_put = function(pos, listname, index, stack, player) return circular_saw.on_metadata_inventory_put(pos, listname, index, stack, player); end, on_metadata_inventory_take = function(pos, listname, index, stack, player) return circular_saw.on_metadata_inventory_take(pos, listname, index, stack, player); end })