-- for registering variants of a specific node local api = stairsplus.api local table_set_all = stairsplus.util.table_set_all local table_sort_keys = stairsplus.util.table_sort_keys local S = stairsplus.S local default_align_style = stairsplus.settings.default_align_style api.nodes_by_shape = {} api.shapes_by_node = {} api.node_by_shaped_node = {} api.shape_by_shaped_node = {} api.registered_on_register_singles = {} function api.register_on_register_single(func) table.insert(api.registered_on_register_singles, func) end local function check_node_validity(node_def, meta) local type_ = node_def.type if not meta.ignore_type and type_ ~= "node" then error(("cannot register non-node %q w/ stairsplus"):format(node_def.name)) end local drawtype = node_def.drawtype if not meta.ignore_drawtype and ( drawtype == "airlike" or drawtype == "liquid" or drawtype == "flowingliquid" or drawtype == "torchlike" or drawtype == "signlike" or drawtype == "plantlike" or drawtype == "firelike" or drawtype == "fencelike" or drawtype == "raillike" or drawtype == "nodebox" or drawtype == "mesh" or drawtype == "plantlike_rooted" ) then error(("cannot register %q w/ drawtype %q w/ stairsplus"):format(node_def.name, drawtype)) end local paramtype2 = node_def.paramtype2 if not meta.ignore_paramtype2 and ( paramtype2 == "flowingliquid" or paramtype2 == "wallmounted" or paramtype2 == "leveled" or paramtype2 == "degrotate" or paramtype2 == "meshoptions" or paramtype2 == "color" or paramtype2 == "colorwallmounted" or paramtype2 == "glasslikeliquidlevel" or paramtype2 == "colordegrotate" ) then error(("cannot register %q w/ paramtype2 %q w/ stairsplus"):format(node_def.name, paramtype2)) end end function api.format_name(node, shape) local mod, name = node:match("^([^:]+):(.*)$") local shape_def = api.registered_shapes[shape] return ("%s:%s"):format(mod, shape_def.name_format:format(name)) end function api.register_single(node, shape, overrides, meta) if not minetest.registered_nodes[node] then error(("node %q is not defined"):format(node)) end if shape ~= "micro_8" and not (api.nodes_by_shape.micro_8 or {})[node] then -- always make sure a microblock exists api.register_single(node, "micro_8", overrides, meta) end local shaped_name = api.format_name(node, shape) stairsplus.log("info", "registering %s", shaped_name) meta = meta or {} overrides = table.copy(overrides or {}) local node_def = table.copy(minetest.registered_nodes[node]) check_node_validity(node_def, meta) if (api.nodes_by_shape[shape] or {})[node] then return -- already registered end local shape_def = api.registered_shapes[shape] local paramtype2 if node_def.paramtype2 == "colorfacedir" then paramtype2 = "colorfacedir" else paramtype2 = shape_def.paramtype2 or "facedir" end -- shaped_node definition local def = { description = S(shape_def.description, node_def.description or node), drawtype = shape_def.drawtype, mesh = shape_def.mesh, node_box = shape_def.node_box, collision_box = shape_def.collision_box, selection_box = shape_def.selection_box, paramtype = shape_def.paramtype or "light", paramtype2 = paramtype2, light_source = api.scale_light(node_def.light_source, shape_def), groups = api.build_groups(node, shape), tiles = node_def.tiles, overlay_tiles = node_def.overlay_tiles, use_texture_alpha = node_def.use_texture_alpha, color = node_def.color, palette = node_def.palette, -- for coloredfacedir stack_max = node_def.stack_max, sound = node_def.sound, is_ground_content = node_def.is_ground_content, walkable = node_def.walkable, pointable = node_def.pointable, diggable = node_def.diggable, climbable = node_def.climbable, move_resistance = node_def.move_resistance, on_place = function(...) return api.on_place(...) end, } -- see-through nodes tend to look better if we just use the first tile if (node_def.drawtype or ""):match("glass") then if #def.tiles > 1 then def.tiles = {def.tiles[1]} end if def.overlay_tiles and #def.overlay_tiles > 1 then def.overlay_tiles = {def.overlay_tiles[1]} end end if node_def.short_description then def.short_description = S(shape_def.description, node_def.short_description) end -- if there's a drop defined, and we can drop a shaped version, do so if node_def.drop and type(node_def.drop) == "string" then local item = api.get_schema_recipe_item(node_def.drop, shape) if item then def.drop = item end end if not meta.allow_override_groups and overrides.groups then stairsplus.log("warning", "removing group overrides from %s (was %s, will be %s)", shaped_name, minetest.serialize(overrides.groups):sub(8), minetest.serialize(def.groups):sub(8) ) overrides.groups = nil end if not meta.allow_override_drawtype and overrides.drawtype then stairsplus.log("warning", "removing drawtype override %s from %s", overrides.drawtype, shaped_name) overrides.drawtype = nil end if not meta.allow_override_paramtype2 and overrides.paramtype2 then stairsplus.log("warning", "removing paramtype2 override %s from %s", overrides.paramtype2, shaped_name) overrides.paramtype2 = nil end table_set_all(def, overrides) -- set backface_culling and align_style local align_style = meta.align_style or default_align_style for i, tile in ipairs(def.tiles) do if type(tile) == "string" then def.tiles[i] = { name = tile, backface_culling = true, align_style = align_style, } elseif not (tile.animation or tile.color) then tile.backface_culling = true tile.align_style = align_style end end if def.overlay_tiles then for i, tile in ipairs(def.overlay_tiles) do if type(tile) == "string" then def.tiles[i] = { name = tile, backface_culling = true, align_style = align_style, } elseif not (tile.animation or tile.color) then tile.backface_culling = true tile.align_style = align_style end def.overlay_tiles[i] = tile end end -- register node minetest.register_node(":" .. shaped_name, def) -- alias old name formats if shape_def.aliases then local mod, name = node:match("^([^:]+):(.*)$") for _, alias in ipairs(shape_def.aliases) do minetest.register_alias( ("%s:%s"):format(mod, alias:format(name)), shaped_name ) end end local nodes = api.nodes_by_shape[shape] or {} nodes[node] = true api.nodes_by_shape[shape] = nodes local shapes = api.shapes_by_node[node] or {} shapes[shape] = true api.shapes_by_node[node] = shapes for _, func in ipairs(api.registered_on_register_singles) do func(node, shaped_name) end return shaped_name end function api.register_all(node, overrides, meta) for shape in pairs(api.registered_shapes) do api.register_single(node, shape, overrides, meta) end end function api.register_singles(node, shapes, overrides, meta) for _, shape in ipairs(shapes) do api.register_single(node, shape, overrides, meta) end end function api.register_group(node, shape_group, overrides, meta) for _, shape in ipairs(api.shapes_by_group[shape_group] or {}) do api.register_single(node, shape, overrides, meta) end end function api.register_groups(node, shape_groups, overrides, meta) for _, group in ipairs(shape_groups) do api.register_group(node, group, overrides, meta) end end function api.get_shapes(node) if api.shapes_by_node[node] then return table_sort_keys(api.shapes_by_node[node]) end end -- warning: don't mutate the return value function api.get_shapes_hash(node) return api.shapes_by_node[node] end -- turn a recipe item into a shape if possible function api.get_schema_recipe_item(node, shape_or_item) if shape_or_item == "" then return "" end local name, count = shape_or_item:match("^([^ ]+) (%d+)") if not name then name = shape_or_item end count = tonumber(count) if api.registered_shapes[name] then name = api.format_name(node, name) elseif name == "node" then name = node elseif not name:match(":") then return end if count then return ("%s %s"):format(name, count) else return name end end function api.get_micronode(node) return api.get_schema_recipe_item(node, "micro_8") end -- create some hashes for quickly looking things up at run-time (i.e. the circular saw) -- register schema crafts once, after everything has been registered. otherwise, it's not clear when to do this minetest.register_on_mods_loaded(function() stairsplus.log("info", "registering schema crafts") for node, shapes in pairs(api.shapes_by_node) do for shape in pairs(shapes) do local shaped_node = api.format_name(node, shape) api.node_by_shaped_node[shaped_node] = node api.shape_by_shaped_node[shaped_node] = shape end api.node_by_shaped_node[node] = node api.shape_by_shaped_node[node] = "node" api.register_schema_crafts_for_node(node) end end) function api.get_node_of_shaped_node(shaped_node) return api.node_by_shaped_node[shaped_node] end function api.get_shape_of_shaped_node(shaped_node) return api.shape_by_shaped_node[shaped_node] end