-- for registering variants of a specific node --[[ ]] local api = stairsplus.api local table_set_all = stairsplus.util.table_set_all local table_sort_keys = stairsplus.util.table_sort_keys local S = stairsplus.S local legacy_mode = stairsplus.settings.legacy_mode local in_creative_inventory = stairsplus.settings.in_creative_inventory api.nodes_by_shape = {} api.shapes_by_node = {} local function scale_light(light_source, shape_def) if not light_source or light_source == 0 then return 0 elseif legacy_mode then return light_source - 1 end return math.max(1, math.min(math.round(light_source * shape_def.eighths / 4), light_source)) end function api.format_name(shape, node) local mod, name = node:match("^([^:]+):(.*)$") local shape_def = api.registered_shapes[shape] return ("%s:%s"):format(mod, shape_def.name_format:format(name)) end function api.register_single(node, shape, overrides) local node_def = table.copy(minetest.registered_nodes[node]) local shape_def = api.registered_shapes[shape] local groups = { [shape] = 1, not_in_creative_inventory = in_creative_inventory and 1 or 0, } for group, value in pairs(node_def.groups) do groups[shape_def.name_format:format(group)] = value end local def = { description = S(shape_def.description, node_def.description or node), drawtype = shape_def.drawtype, mesh = shape_def.mesh, node_box = shape_def.node_box, collision_box = shape_def.collision_box, selection_box = shape_def.selection_box, groups = groups, use_texture_alpha = node_def.use_texture_alpha, paramtype = shape_def.paramtype or "light", paramtype2 = shape_def.paramtype2 or "facedir", light_source = scale_light(node_def.light_source, shape_def), } local tiles = node_def.tiles if #tiles > 1 and (node_def.drawtype or ""):match("glass") then def.tiles = {tiles[1]} else def.tiles = tiles end if node_def.short_description then def.short_description = S(shape_def.description, node_def.short_description) end if def.use_texture_alpha == nil then def.use_texture_alpha = node_def.use_texture_alpha end if node_def.drop then local item = api.get_shaped_name(node_def.drop, shape) if item then def.drop = item end end table_set_all(def, overrides or {}) local shaped_name = api.format_name(shape, node) minetest.register_node(":" .. shaped_name, def) if shape_def.aliases then local mod, name = node:match("^([^:]+):(.*)$") for _, alias in ipairs(shape_def.aliases) do minetest.register_alias( ("%s:%s"):format(mod, alias:format(name)), shaped_name ) end end local nodes = api.nodes_by_shape[shape] or {} nodes[node] = true api.nodes_by_shape[shape] = nodes local shapes = api.shapes_by_node[node] or {} shapes[shape] = true api.shapes_by_node[node] = shapes end function api.register_all(node, overrides) for shape in pairs(api.registered_shapes) do api.register_single(node, shape, overrides) end end function api.register_custom(node, list, overrides) for _, shape in ipairs(list) do api.register_single(node, shape, overrides) end end function api.register_group(node, group, overrides) for _, shape in ipairs(api.shapes_by_group[group] or {}) do api.register_single(node, shape, overrides) end end function api.get_shapes(node) return table_sort_keys(api.shapes_by_node[node]) end function api.get_shapes_hash(node) return api.shapes_by_node[node] end function api.get_shaped_name(node, shape_or_item) local t = ItemStack(shape_or_item):to_table() if api.registered_shapes[t.name] then t.name = api.format_name(t.name, node) elseif t.name == "node" then t.name = node end return ItemStack(t):to_string() end minetest.register_on_mods_loaded(function() stairsplus.log("info", "registering schema crafts") for node in pairs(api.shapes_by_node) do api.register_schema_crafts_for_node(node) end end)