moreblocks.resources.craft_materials = {} if moreblocks.has.bucket then table.insert_all(moreblocks.resources.craft_materials, { bucket_empty = "bucket:bucket_empty", }) end if moreblocks.has.default then table.insert_all(moreblocks.resources.craft_materials, { acacia_tree = "default:acacia_tree", aspen_tree = "default:aspen_tree", book = "default:book", bookshelf = "default:bookshelf", brick = "default:brick", bronze_ingot = "default:bronze_ingot", cactus = "default:cactus", chest = "default:chest", chest_locked = "default:chest_locked", coal_lump = "default:coal_lump", cobble = "default:cobble", copper_block = "default:copperblock", copper_ingot = "default:copper_ingot", desert_cobble = "default:desert_cobble", desert_stone = "default:desert_stone", dirt = "default:dirt", dirt_with_grass = "default:dirt_with_grass", dry_shrub = "default:dry_shrub", glass = "default:glass", gold_ingot = "default:gold_ingot", jungle_grass = "default:junglegrass", jungle_tree = "default:jungletree", mossy_cobble = "default:mossycobble", obsidian = "default:obsidian", obsidian_glass = "default:obsidian_glass", pine_tree = "default:pine_tree", sandstone = "default:sandstone", steel_ingot = "default:steel_ingot", stick = "default:stick", stone_brick = "default:stonebrick", stone = "default:stone", torch = "default:torch", trap_material = "default:mese_crystal_fragment", tree = "default:tree", wood = "default:wood", }) end if moreblocks.has.vessels then table.insert_all(moreblocks.resources.craft_materials, { glass_bottle = "vessels:glass_bottle", vessels_shelf = "vessels:shelf", }) end