local modname = minetest.get_current_modname() local modpath = minetest.get_modpath(modname) local S = minetest.get_translator(modname) stairsplus = { version = {3, 0, 0}, fork = "minetest_mods", modname = modname, modpath = modpath, S = S, has = { default = minetest.get_modpath("default"), i3 = minetest.get_modpath("i3"), stairs = minetest.get_modpath("stairs"), unified_inventory = minetest.get_modpath("unified_inventory"), }, log = function(level, messagefmt, ...) return minetest.log(level, ("[%s] %s"):format(modname, messagefmt:format(...))) end, dofile = function(...) return dofile(table.concat({modpath, ...}, DIR_DELIM) .. ".lua") end, } -- please don't change the order in which things are loaded, without understanding why they're ordered like this stairsplus.dofile("settings") stairsplus.dofile("util") stairsplus.dofile("api", "init") stairsplus.dofile("compat1", "init") stairsplus.dofile("shapes", "init") stairsplus.dofile("groups", "init") stairsplus.dofile("craft_schemas", "init") stairsplus.dofile("resources", "init") stairsplus.dofile("circular_saw") stairsplus.dofile("compat2", "init") stairsplus.dofile("aliases")