local server_is_creative = minetest.settings:get_bool("creative_mode", false) function invsaw.has_saw_in_inventory(player) local inv = player:get_inventory() return inv:contains_item("main", invsaw.settings.saw_item) end function invsaw.can_use_saw(player) return ( server_is_creative or minetest.check_player_privs(player, invsaw.settings.creative_priv) or minetest.check_player_privs(player, invsaw.settings.priv) ) end function invsaw.allow_use_saw(player) return ( server_is_creative or minetest.check_player_privs(player, invsaw.settings.creative_priv) or (minetest.check_player_privs(player, invsaw.settings.priv) and invsaw.has_saw_in_inventory(player)) ) end function invsaw.check_use_status(player) if invsaw.can_use_saw(player) then invsaw.initialize_inventory(player) else invsaw.drop_inventory(player) end end minetest.register_on_joinplayer(invsaw.check_use_status)