local S = moreblocks.gettext local sound_wood = default.node_sound_wood_defaults() local sound_stone = default.node_sound_stone_defaults() local sound_glass = default.node_sound_glass_defaults() local sound_leaves = default.node_sound_leaves_defaults() local function tile_tiles(name) local tex = "moreblocks_" ..name.. ".png" return {tex, tex, tex, tex, tex.. "^[transformR90", tex.. "^[transformR90"} end local nodes = { ["wood_tile"] = { description = S("Wooden Tile"), groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, tiles = {"default_wood.png^moreblocks_wood_tile.png", "default_wood.png^moreblocks_wood_tile.png", "default_wood.png^moreblocks_wood_tile.png", "default_wood.png^moreblocks_wood_tile.png", "default_wood.png^moreblocks_wood_tile.png^[transformR90", "default_wood.png^moreblocks_wood_tile.png^[transformR90"}, sounds = sound_wood, }, ["wood_tile_flipped"] = { description = S("Wooden Tile"), groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, tiles = {"default_wood.png^moreblocks_wood_tile.png^[transformR90", "default_wood.png^moreblocks_wood_tile.png^[transformR90", "default_wood.png^moreblocks_wood_tile.png^[transformR90", "default_wood.png^moreblocks_wood_tile.png^[transformR90", "default_wood.png^moreblocks_wood_tile.png^[transformR180", "default_wood.png^moreblocks_wood_tile.png^[transformR180"}, sounds = sound_wood, no_stairs = true, }, ["wood_tile_center"] = { description = S("Centered Wooden Tile"), groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, tiles = {"default_wood.png^moreblocks_wood_tile_center.png"}, sounds = sound_wood, }, ["wood_tile_full"] = { description = S("Full Wooden Tile"), groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, tiles = tile_tiles("wood_tile_full"), sounds = sound_wood, }, ["wood_tile_up"] = { description = S("Upwards Wooden Tile"), groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, tiles = {"default_wood.png^moreblocks_wood_tile_up.png"}, sounds = sound_wood, no_stairs = true, }, ["wood_tile_down"] = { description = S("Downwards Wooden Tile"), groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, tiles = {"default_wood.png^[transformR180^moreblocks_wood_tile_up.png^[transformR180"}, sounds = sound_wood, no_stairs = true, }, ["wood_tile_left"] = { description = S("Leftwards Wooden Tile"), groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, tiles = {"default_wood.png^[transformR270^moreblocks_wood_tile_up.png^[transformR270"}, sounds = sound_wood, no_stairs = true, }, ["wood_tile_right"] = { description = S("Rightwards Wooden Tile"), groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3}, tiles = {"default_wood.png^[transformR90^moreblocks_wood_tile_up.png^[transformR90"}, sounds = sound_wood, no_stairs = true, }, ["circle_stone_bricks"] = { description = S("Circle Stone Bricks"), groups = {cracky = 3}, sounds = sound_stone, }, ["grey_bricks"] = { description = S("Stone Bricks"), groups = {cracky = 3}, sounds = sound_stone, }, ["coal_stone_bricks"] = { description = S("Coal Stone Bricks"), groups = {cracky = 3}, sounds = sound_stone, }, ["iron_stone_bricks"] = { description = S("Iron Stone Bricks"), groups = {cracky = 3}, sounds = sound_stone, }, ["stone_tile"] = { description = S("Stone Tile"), groups = {cracky = 3}, sounds = sound_stone, }, ["split_stone_tile"] = { description = S("Split Stone Tile"), tiles = {"moreblocks_split_stone_tile_top.png", "moreblocks_split_stone_tile.png"}, groups = {cracky = 3}, sounds = sound_stone, }, ["split_stone_tile_alt"] = { description = S("Checkered Stone Tile"), groups = {cracky = 3}, sounds = sound_stone, }, ["tar"] = { description = S("Tar"), groups = {cracky = 2}, sounds = sound_stone, }, ["plankstone"] = { description = S("Plankstone"), groups = {cracky = 3}, tiles = tile_tiles("plankstone"), sounds = sound_stone, }, ["iron_glass"] = { description = S("Iron Glass"), drawtype = "glasslike_framed", paramtype = "light", sunlight_propagates = true, groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3}, sounds = sound_glass, }, ["coal_glass"] = { description = S("Coal Glass"), drawtype = "glasslike_framed", paramtype = "light", sunlight_propagates = true, groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3}, sounds = sound_glass, }, ["clean_glass"] = { description = S("Clean Glass"), drawtype = "glasslike_framed", paramtype = "light", sunlight_propagates = true, groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3}, sounds = sound_glass, }, ["cactus_brick"] = { description = S("Cactus Brick"), groups = {cracky = 3}, sounds = sound_stone, }, ["cactus_checker"] = { description = S("Cactus Checker"), groups = {cracky = 3}, tiles = {"default_stone.png^moreblocks_cactus_checker.png", "default_stone.png^moreblocks_cactus_checker.png", "default_stone.png^moreblocks_cactus_checker.png", "default_stone.png^moreblocks_cactus_checker.png", "default_stone.png^moreblocks_cactus_checker.png^[transformR90", "default_stone.png^moreblocks_cactus_checker.png^[transformR90"}, sounds = sound_stone, }, ["empty_bookshelf"] = { description = S("Empty Bookshelf"), tiles = {"default_wood.png", "default_wood.png", "moreblocks_empty_bookshelf.png"}, groups = {snappy = 2, choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}, sounds = sound_wood, no_stairs = true, }, ["coal_stone"] = { description = S("Coal Stone"), groups = {cracky = 3}, sounds = sound_stone, }, ["iron_stone"] = { description = S("Iron Stone"), groups = {cracky = 3}, sounds = sound_stone, }, ["coal_checker"] = { description = S("Coal Checker"), tiles = {"default_stone.png^moreblocks_coal_checker.png", "default_stone.png^moreblocks_coal_checker.png", "default_stone.png^moreblocks_coal_checker.png", "default_stone.png^moreblocks_coal_checker.png", "default_stone.png^moreblocks_coal_checker.png^[transformR90", "default_stone.png^moreblocks_coal_checker.png^[transformR90"}, groups = {cracky = 3}, sounds = sound_stone, }, ["iron_checker"] = { description = S("Iron Checker"), tiles = {"default_stone.png^moreblocks_iron_checker.png", "default_stone.png^moreblocks_iron_checker.png", "default_stone.png^moreblocks_iron_checker.png", "default_stone.png^moreblocks_iron_checker.png", "default_stone.png^moreblocks_iron_checker.png^[transformR90", "default_stone.png^moreblocks_iron_checker.png^[transformR90"}, groups = {cracky = 3}, sounds = sound_stone, }, ["trap_stone"] = { description = S("Trap Stone"), walkable = false, groups = {cracky = 3}, sounds = sound_stone, no_stairs = true, }, ["trap_glass"] = { description = S("Trap Glass"), drawtype = "glasslike_framed", paramtype = "light", sunlight_propagates = true, walkable = false, groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3}, sounds = sound_glass, no_stairs = true, }, ["fence_jungle_wood"] = { description = S("Jungle Wood Fence"), drawtype = "fencelike", tiles = {"default_junglewood.png"}, inventory_image = "default_fence_overlay.png^default_junglewood.png^default_fence_overlay.png^[makealpha:255,126,126", wield_image = "default_fence_overlay.png^default_junglewood.png^default_fence_overlay.png^[makealpha:255,126,126", paramtype = "light", selection_box = { type = "fixed", fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, }, groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, sounds = sound_wood, no_stairs = true, }, ["all_faces_tree"] = { description = S("All-faces Tree"), tiles = {"default_tree_top.png"}, groups = {tree = 1,snappy = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2}, sounds = sound_wood, furnace_burntime = 30, }, ["all_faces_jungle_tree"] = { description = S("All-faces Jungle Tree"), tiles = {"default_jungletree_top.png"}, groups = {tree = 1,snappy = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2}, sounds = sound_wood, furnace_burntime = 30, }, ["glow_glass"] = { description = S("Glow Glass"), drawtype = "glasslike_framed", paramtype = "light", sunlight_propagates = true, light_source = 11, groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3}, sounds = sound_glass, }, ["trap_glow_glass"] = { description = S("Trap Glow Glass"), drawtype = "glasslike_framed", paramtype = "light", sunlight_propagates = true, light_source = 11, walkable = false, groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3}, sounds = sound_glass, no_stairs = true, }, ["super_glow_glass"] = { description = S("Super Glow Glass"), drawtype = "glasslike_framed", paramtype = "light", sunlight_propagates = true, light_source = 15, groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3}, sounds = sound_glass, }, ["trap_super_glow_glass"] = { description = S("Trap Super Glow Glass"), drawtype = "glasslike_framed", paramtype = "light", sunlight_propagates = true, light_source = 15, walkable = false, groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3}, sounds = sound_glass, no_stairs = true, }, ["rope"] = { description = S("Rope"), drawtype = "signlike", inventory_image = "moreblocks_rope.png", wield_image = "moreblocks_rope.png", paramtype = "light", sunlight_propagates = true, paramtype2 = "wallmounted", walkable = false, climbable = true, selection_box = {type = "wallmounted",}, groups = {snappy = 3, flammable = 2}, sounds = sound_leaves, no_stairs = true, }, } for name, def in pairs(nodes) do def.tiles = def.tiles or {"moreblocks_" ..name.. ".png"} minetest.register_node("moreblocks:" ..name, def) minetest.register_alias(name, "moreblocks:" ..name) if not def.no_stairs then local groups = {} for k, v in pairs(def.groups) do groups[k] = v end stairsplus:register_all("moreblocks", name, "moreblocks:" ..name, { description = def.description, groups = groups, tiles = def.tiles, sunlight_propagates = def.sunlight_propagates, light_source = def.light_source, sounds = def.sounds, }) end end -- Items minetest.register_craftitem("moreblocks:sweeper", { description = S("Sweeper"), inventory_image = "moreblocks_sweeper.png", }) minetest.register_craftitem("moreblocks:jungle_stick", { description = S("Jungle Stick"), inventory_image = "moreblocks_junglestick.png", groups = {stick= 1}, }) minetest.register_craftitem("moreblocks:nothing", { inventory_image = "invisible.png", on_use = function() end, })