diff --git a/init.lua b/init.lua index 7970f26..857fbb8 100644 --- a/init.lua +++ b/init.lua @@ -9,7 +9,7 @@ if (minetest.get_modpath("intllib")) then end moreores_modpath = minetest.get_modpath("moreores") -dofile(moreores_modpath.."/_config.txt") +dofile(moreores_modpath .. "/_config.txt") --[[ **** @@ -35,58 +35,47 @@ local function hoe_on_use(itemstack, user, pointed_thing, uses) end local under = minetest.get_node(pt.under) - local p = {x=pt.under.x, y=pt.under.y+1, z=pt.under.z} - local above = minetest.get_node(p) + local pos = {x = pt.under.x, y = pt.under.y + 1, z = pt.under.z} + local above = minetest.get_node(pos) - -- return if any of the nodes is not registered - if not minetest.registered_nodes[under.name] then - return - end - if not minetest.registered_nodes[above.name] then - return - end + -- Return if any of the nodes is not registered: + if not minetest.registered_nodes[under.name] then return end + if not minetest.registered_nodes[above.name] then return end - -- check if the node above the pointed thing is air - if above.name ~= "air" then - return - end + -- Check if the node above the pointed thing is air: + if above.name ~= "air" then return end - -- check if pointing at dirt - if minetest.get_item_group(under.name, "soil") ~= 1 then - return - end + -- Check if pointing at dirt: + if minetest.get_item_group(under.name, "soil") ~= 1 then return end - -- turn the node into soil, wear out item and play sound - minetest.set_node(pt.under, {name="farming:soil"}) - minetest.sound_play("default_dig_crumbly", { - pos = pt.under, - gain = 0.5, - }) - itemstack:add_wear(65535/(uses-1)) + -- Turn the node into soil, wear out item and play sound: + minetest.set_node(pt.under, {name ="farming:soil"}) + minetest.sound_play("default_dig_crumbly", {pos = pt.under, gain = 0.5}) + itemstack:add_wear(65535 / (uses - 1)) return itemstack end local function get_recipe(c, name) if name == "sword" then - return {{c},{c},{"group:stick"}} + return {{c}, {c}, {"group:stick"}} end if name == "shovel" then - return {{c},{"group:stick"},{"group:stick"}} + return {{c}, {"group:stick"}, {"group:stick"}} end if name == "axe" then - return {{c,c},{c,"group:stick"},{"","group:stick"}} + return {{c, c}, {c, "group:stick"}, {"", "group:stick"}} end if name == "pick" then - return {{c,c,c},{"","group:stick",""},{"","group:stick",""}} + return {{c, c, c}, {"", "group:stick", ""}, {"", "group:stick", ""}} end if name == "hoe" then - return {{c,c},{"","group:stick"},{"","group:stick"}} + return {{c, c}, {"", "group:stick"}, {"", "group:stick"}} end if name == "block" then - return {{c,c,c},{c,c,c},{c,c,c}} + return {{c, c, c}, {c, c, c}, {c, c, c}} end if name == "lockedchest" then - return {{"group:wood","group:wood","group:wood"},{"group:wood",c,"group:wood"},{"group:wood","group:wood","group:wood"}} + return {{"group:wood", "group:wood", "group:wood"}, {"group:wood", c, "group:wood"}, {"group:wood", "group:wood", "group:wood"}} end end @@ -104,7 +93,7 @@ local function add_ore(modname, description, mineral_name, oredef) minetest.register_node(modname .. ":mineral_"..mineral_name, { description = S("%s Ore"):format(S(description)), tiles = {"default_stone.png^"..modname.."_mineral_"..mineral_name..".png"}, - groups = {cracky=3}, + groups = {cracky = 3}, sounds = default_stone_sounds, drop = lumpitem }) @@ -115,7 +104,7 @@ local function add_ore(modname, description, mineral_name, oredef) minetest.register_node(blockitem, { description = S("%s Block"):format(S(description)), tiles = { img_base .. "_block.png" }, - groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2}, + groups = {snappy = 1,bendy = 2, cracky = 1,melty = 2,level= 2}, sounds = default_stone_sounds }) minetest.register_alias(mineral_name.."_block", blockitem) @@ -158,20 +147,20 @@ local function add_ore(modname, description, mineral_name, oredef) if oredef.makes.chest then minetest.register_craft( { - output = "default:chest_locked 1", + output = "default:chest_locked", recipe = { - { ingot }, - { "default:chest" } + {ingot}, + {"default:chest"} } }) minetest.register_craft( { - output = "default:chest_locked 1", + output = "default:chest_locked", recipe = get_recipe(ingot, "lockedchest") }) end oredef.oredef.ore_type = "scatter" - oredef.oredef.ore = modname..":mineral_"..mineral_name + oredef.oredef.ore = modname .. ":mineral_" .. mineral_name oredef.oredef.wherein = "default:stone" minetest.register_ore(oredef.oredef) @@ -181,25 +170,29 @@ local function add_ore(modname, description, mineral_name, oredef) description = "", inventory_image = toolimg_base .. toolname .. ".png", tool_capabilities = { - max_drop_level=3, - groupcaps=tooldef + max_drop_level = 3, + groupcaps = tooldef } } if toolname == "sword" then - tdef.full_punch_interval = oredef.punchint + tdef.full_punch_interval = oredef.full_punch_interval + tdef.damage_groups = oredef.damage_groups tdef.description = S("%s Sword"):format(S(description)) end if toolname == "pick" then + tdef.full_punch_interval = oredef.full_punch_interval tdef.description = S("%s Pickaxe"):format(S(description)) end if toolname == "axe" then + tdef.full_punch_interval = oredef.full_punch_interval tdef.description = S("%s Axe"):format(S(description)) end if toolname == "shovel" then + tdef.full_punch_interval = oredef.full_punch_interval tdef.description = S("%s Shovel"):format(S(description)) end @@ -224,14 +217,13 @@ local function add_ore(modname, description, mineral_name, oredef) end end --- Add everything (compact(ish)!) - +-- Add everything: local modname = "moreores" local oredefs = { silver = { desc = "Silver", - makes = {ore=true, block=true, lump=true, ingot=true, chest=true}, + makes = {ore = true, block = true, lump = true, ingot = true, chest = true}, oredef = {clust_scarcity = moreores_silver_chunk_size * moreores_silver_chunk_size * moreores_silver_chunk_size, clust_num_ores = moreores_silver_ore_per_chunk, clust_size = moreores_silver_chunk_size, @@ -240,29 +232,30 @@ local oredefs = { }, tools = { pick = { - cracky={times={[1]=2.60, [2]=1.00, [3]=0.60}, uses=100, maxlevel=1} + cracky = {times = {[1] = 2.60, [2] = 1.00, [3] = 0.60}, uses = 100, maxlevel= 1} }, hoe = { uses = 300 }, shovel = { - crumbly={times={[1]=1.10, [2]=0.40, [3]=0.25}, uses=100, maxlevel=1} + crumbly = {times = {[1] = 1.10, [2] = 0.40, [3] = 0.25}, uses = 100, maxlevel= 1} }, axe = { - choppy={times={[1]=2.50, [2]=0.80, [3]=0.50}, uses=100, maxlevel=1}, - fleshy={times={[2]=1.10, [3]=0.60}, uses=100, maxlevel=1} + choppy = {times = {[1] = 2.50, [2] = 0.80, [3] = 0.50}, uses = 100, maxlevel= 1}, + fleshy = {times = {[2] = 1.10, [3] = 0.60}, uses = 100, maxlevel= 1} }, sword = { - fleshy={times={[2]=0.70, [3]=0.30}, uses=100, maxlevel=1}, - snappy={times={[2]=0.70, [3]=0.30}, uses=100, maxlevel=1}, - choppy={times={[3]=0.80}, uses=100, maxlevel=0} + fleshy = {times = {[2] = 0.70, [3] = 0.30}, uses = 100, maxlevel= 1}, + snappy = {times = {[2] = 0.70, [3] = 0.30}, uses = 100, maxlevel= 1}, + choppy = {times = {[3] = 0.80}, uses = 100, maxlevel= 0} } }, - punchint = 1.0 + full_punch_interval = 1.0, + damage_groups = {fleshy = 6}, }, tin = { desc = "Tin", - makes = {ore=true, block=true, lump=true, ingot=true, chest=false}, + makes = {ore = true, block = true, lump = true, ingot = true, chest = false}, oredef = {clust_scarcity = moreores_tin_chunk_size * moreores_tin_chunk_size * moreores_tin_chunk_size, clust_num_ores = moreores_tin_ore_per_chunk, clust_size = moreores_tin_chunk_size, @@ -273,7 +266,7 @@ local oredefs = { }, mithril = { desc = "Mithril", - makes = {ore=true, block=true, lump=true, ingot=true, chest=false}, + makes = {ore = true, block = true, lump = true, ingot = true, chest = false}, oredef = {clust_scarcity = moreores_mithril_chunk_size * moreores_mithril_chunk_size * moreores_mithril_chunk_size, clust_num_ores = moreores_mithril_ore_per_chunk, clust_size = moreores_mithril_chunk_size, @@ -282,25 +275,26 @@ local oredefs = { }, tools = { pick = { - cracky={times={[1]=2.25, [2]=0.55, [3]=0.35}, uses=200, maxlevel=1} + cracky = {times = {[1] = 2.25, [2] = 0.55, [3] = 0.35}, uses = 200, maxlevel= 1} }, hoe = { uses = 1000 }, shovel = { - crumbly={times={[1]=0.70, [2]=0.35, [3]=0.20}, uses=200, maxlevel=1} + crumbly = {times = {[1] = 0.70, [2] = 0.35, [3] = 0.20}, uses = 200, maxlevel= 1} }, axe = { - choppy={times={[1]=1.75, [2]=0.45, [3]=0.45}, uses=200, maxlevel=1}, - fleshy={times={[2]=0.95, [3]=0.30}, uses=200, maxlevel=1} + choppy = {times = {[1] = 1.75, [2] = 0.45, [3] = 0.45}, uses = 200, maxlevel= 1}, + fleshy = {times = {[2] = 0.95, [3] = 0.30}, uses = 200, maxlevel= 1} }, sword = { - fleshy={times={[2]=0.65, [3]=0.25}, uses=200, maxlevel=1}, - snappy={times={[2]=0.70, [3]=0.25}, uses=200, maxlevel=1}, - choppy={times={[3]=0.65}, uses=200, maxlevel=0} + fleshy = {times = {[2] = 0.65, [3] = 0.25}, uses = 200, maxlevel= 1}, + snappy = {times = {[2] = 0.70, [3] = 0.25}, uses = 200, maxlevel= 1}, + choppy = {times = {[3] = 0.65}, uses = 200, maxlevel= 0} } }, - punchint = 0.45 + full_punch_interval = 0.45, + damage_groups = {fleshy = 9}, } } @@ -319,8 +313,7 @@ minetest.register_craft({ } }) --- Bronze has some special cases, because it is made from copper and tin - +-- Bronze has some special cases, because it is made from copper and tin: minetest.register_craft( { type = "shapeless", output = "default:bronze_ingot 3", @@ -331,8 +324,7 @@ minetest.register_craft( { } }) --- Unique node - +-- Unique node: minetest.register_node("moreores:copper_rail", { description = S("Copper Rail"), drawtype = "raillike", @@ -346,7 +338,7 @@ minetest.register_node("moreores:copper_rail", { type = "fixed", fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2}, }, - groups = {bendy=2,snappy=1,dig_immediate=2,rail=1,connect_to_raillike=1}, + groups = {bendy = 2,snappy = 1,dig_immediate = 2,rail= 1, connect_to_raillike = 1}, mesecons = { effector = { action_on = function(pos, node) @@ -360,7 +352,7 @@ minetest.register_node("moreores:copper_rail", { }, }) --- mg suppport +-- mg support: if minetest.get_modpath("mg") then dofile(moreores_modpath.."/mg.lua") end