Commit Graph

50 Commits

Author SHA1 Message Date
Luke aka SwissalpS 0d1e32ce72
block-nodes aren't ground content (#58) 2024-02-29 21:41:48 +01:00
James Clarke c9e25aca43
Fixed regression with merge_tables, fixes #56 (#57) 2024-01-17 15:31:39 +01:00
James Clarke 4f7ec3b3ae
Add mineclone2, mineclonia and mineclone5 support (#55)
* Added mineclone2 support apart from with mg
* Add Mineclone2 adjustments
* Fix, Ores now spawn in stone in Mineclone2
* Added Bronze ingot recipe and copper rail
* Made ores breakable
* Made tools work with Mineclone2
* Nerf mithril sword to be same as diamond

---------

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2024-01-16 00:24:12 +01:00
Dirkfried 5be4ccb23f
Add tool groups for use by various mods (#50) 2023-01-25 15:30:32 +01:00
taylorskalyo c142b47539
Pass material to hoe registration (#48) 2022-11-20 13:19:16 +01:00
Dirkfried fb2d58d8c8
Improve ore generation to better match recent Minetest versions (#45)
Co-authored-by: Dirkfried <>
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-01-03 19:42:11 +01:00
OgelGames cad7278522
Fix incorrect `tool_capabilities` (#44)
Fixes incorrectly defined damage_groups in the tool_capabilities of all tools, and full_punch_interval of shovels.

Also fixes crash happening after a9bd9dc when toolranks mod is used.
2021-10-03 17:03:29 +02:00
Dirkfried a9bd9dc84a
Tweak fleshy damage and mithril tools' levels (#43)
- Tools now have different fleshy damages. The sword cause now more damage to a monster than the axe, which cause more damage than the pick, which cause more damage than the shovel (like it is in default).
- Mithril tools become level = 3 (as Mithril should be the strongest material?!).
- Swords can now dig all snappy nodes (of their level) (also like default). As far as I know, it is unusual for a sword to dig choppy nodes and there are no fleshy nodes in the minetest game (so far).

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-09-21 21:25:11 +02:00
Louis Royer d2933894e6
Migrate translations to the Minetest localization format (#38)
* Translation using MT5 translation api

Fix #36

* Add hoe to french translation
2020-02-04 22:05:38 +01:00
Hugo Locurcio 9fc5974497
Update copyright statements to 2020 2020-01-01 04:09:59 +01:00
OgelGames 3c44a9be58 Add `toolranks` support (#37)
* Add toolranks support

* Update the changelog for `toolranks` support
2019-12-30 12:29:25 +01:00
Louis Royer d7ac127d24 Add compatibility with mod frame
- [mod frame](https://github.com/minetest-mods/frame)
2019-10-13 13:47:22 +02:00
Hugo Locurcio d0a1798b0b
Use `carts` mod functions to register copper rails
This makes them behave similarly to default rails.
2019-05-22 11:32:17 +02:00
Hugo Locurcio 34d096832c
Remove the optional mod loading message 2019-04-03 00:19:05 +02:00
Hugo Locurcio 09e69ec0b6
Update intllib support to avoid using deprecated functions 2019-03-03 20:11:18 +01:00
Hugo Locurcio d6e2b237c7
Update copyright statements to 2019 2019-02-25 12:15:01 +01:00
Hugo Locurcio 54e52ce1ce
Improve code style and clarify some parts of the code 2019-02-24 22:49:19 +01:00
Hugo Locurcio b851252996
Make ores slower to mine and non-minable with wooden tools
This closes #30.
2019-02-24 16:34:16 +01:00
Hugo Locurcio 4db884e00c
Deprecate hoes to follow changes in Minetest Game
Hoes crafted from "rare" materials were deprecated in
9c459e77ac.

Hoes are still available in existing worlds, but they cannot
be crafted anymore.

This closes #29.
2019-02-24 16:25:10 +01:00
Hugo Locurcio 876630c70d
Add a Luacheck configuration file and tweak code style 2019-02-20 23:47:35 +01:00
AntumDeluge 809da6d1b5 Replace deprecated method 'setting_getbool' with 'settings:get_bool' 2017-07-05 10:53:07 -07:00
Thomas--S 73e99e7d66 Tin is now in Minetest Game (#18) 2017-05-20 14:40:04 +02:00
mgl512 0842b4fec4 Mithril tools maxlevel 2
Resolves minetest-mods/moreores#15
2017-03-23 21:38:37 -07:00
Hugo Locurcio 259e36c898 Prepare for v1.0.0 release 2017-02-19 13:35:37 +01:00
Marcin a4d6418c83 Do not pollute global namespace 2017-01-22 19:28:36 -08:00
Richard Qian 58a337ccd6 Add metal sounds and update a copper rail texture 2016-12-31 12:35:09 -08:00
Richard Qian 1e2dcc6fd6 Add sounds and rotate wield images for shovels 2016-12-31 12:35:09 -08:00
HybridDog e7693d8206 whitespace fixes 2016-01-23 09:50:01 +01:00
Vanessa Ezekowitz c429c83eee height_min/max --> y_min/max 2015-10-23 16:10:03 -04:00
Calinou 932e21c521 Add missing commas. 2015-01-24 20:06:37 +01:00
Calinou 31805dc74e Give 24 copper rails per craft instead of 16. 2015-01-23 19:08:00 +01:00
Calinou ab9e03bd84 More informative and shorter headers. 2015-01-12 17:46:26 +01:00
Calinou cdedce3e8d Add licensing headers to all files. 2015-01-11 22:21:01 +01:00
Calinou b9c8011b53 Fix issue #2: “Crash with mg mod”, cleanup. 2015-01-06 20:35:38 +01:00
Calinou 806c3a7ff3 Big cleanup. Fix intllib support. 2014-12-27 20:31:39 +01:00
Calinou 779baaf3de Tool damage fix. 2014-07-05 10:57:50 +02:00
Calinou 691adc7893 Code cleanup; added damage for swords. 2014-06-24 17:49:10 +02:00
Calinou 0f08da9a4e Obey log_mods setting. 2014-04-30 20:04:58 +02:00
Craig Davison 01add388f0 Use the wood and stick group 2014-04-02 23:08:21 +01:00
Vanessa Ezekowitz 57f68dd202 cache moreores modpath, use unique variable to do so 2013-10-29 13:58:40 -04:00
Novatux 4507ebddb9 Add mg support 2013-10-29 11:28:15 +01:00
Novatux 9e06a2ed41 Really fix hoes this time. 2013-10-29 11:23:13 +01:00
Calinou 76b04dd3be Workaround for hoe crash 2013-09-16 11:24:08 +02:00
Calinou 740e66f19a Fix again 2013-09-11 09:55:14 +02:00
Calinou 53d846ba8b Fix 2013-09-08 19:57:27 +02:00
Calinou 32f2a82047 Change tdef to tooldef 2013-09-08 19:30:49 +02:00
Novatux 2195fceb14 Many bugfixes 2013-09-02 12:15:12 +02:00
Novatux 038aefb114 Rewrite the code. 2013-08-31 17:01:44 +02:00
Calinou 0977bbc809 Put mod load print at bottom 2013-07-11 21:52:23 +02:00
Calinou e315dd3235 More Ores 2013-07-11 20:32:45 +02:00