diff --git a/mapgen.lua b/mapgen.lua index c82a7db..12b50ba 100644 --- a/mapgen.lua +++ b/mapgen.lua @@ -108,7 +108,7 @@ local function override_underground_biomes() end for old_ore_key, old_ore_def in pairs(minetest.registered_ores) do registered_ores_copy[old_ore_key] = old_ore_def - end + end -- clear biomes, decorations, and ores minetest.clear_registered_decorations() @@ -117,23 +117,36 @@ local function override_underground_biomes() -- Restore biomes, adjusted to not overlap the Nether for biome_key, new_biome_def in pairs(registered_biomes_copy) do - local biome_y_max, biome_y_min = tonumber(new_biome_def.y_max), tonumber(new_biome_def.y_min) + -- follow similar min_pos/max_pos processing logic as read_biome_def() in l_mapgen.cpp + local biome_y_max, biome_y_min = 31000, -31000 + if type(new_biome_def.min_pos) == 'table' and type(new_biome_def.min_pos.y) == 'number' then biome_y_min = new_biome_def.min_pos.y end + if type(new_biome_def.max_pos) == 'table' and type(new_biome_def.max_pos.y) == 'number' then biome_y_max = new_biome_def.max_pos.y end + if type(new_biome_def.y_min) == 'number' then biome_y_min = new_biome_def.y_min end + if type(new_biome_def.y_max) == 'number' then biome_y_max = new_biome_def.y_max end if biome_y_max > NETHER_FLOOR and biome_y_min < NETHER_CEILING then -- This biome occupies some or all of the depth of the Nether, shift/crop it. + local new_y_min, new_y_max local spaceOccupiedAbove = biome_y_max - NETHER_CEILING local spaceOccupiedBelow = NETHER_FLOOR - biome_y_min if spaceOccupiedAbove >= spaceOccupiedBelow or biome_y_min <= -30000 then -- place the biome above the Nether -- We also shift biomes which extend to the bottom of the map above the Nether, since they -- likely only extend that deep as a catch-all, and probably have a role nearer the surface. - new_biome_def.y_min = NETHER_CEILING + 1 - new_biome_def.y_max = math_max(biome_y_max, NETHER_CEILING + 2) + new_y_min = NETHER_CEILING + 1 + new_y_max = math_max(biome_y_max, NETHER_CEILING + 2) else -- shift the biome to below the Nether - new_biome_def.y_max = NETHER_FLOOR - 1 - new_biome_def.y_min = math_min(biome_y_min, NETHER_CEILING - 2) + new_y_max = NETHER_FLOOR - 1 + new_y_min = math_min(biome_y_min, NETHER_CEILING - 2) end + + debugf("Moving biome \"%s\" from %s..%s to %s..%s", new_biome_def.name, new_biome_def.y_min, new_biome_def.y_max, new_y_min, new_y_max) + + if type(new_biome_def.min_pos) == 'table' and type(new_biome_def.min_pos.y) == 'number' then new_biome_def.min_pos.y = new_y_min end + if type(new_biome_def.max_pos) == 'table' and type(new_biome_def.max_pos.y) == 'number' then new_biome_def.max_pos.y = new_y_max end + new_biome_def.y_min = new_y_min -- Ensure the new heights are saved, even if original biome never specified one + new_biome_def.y_max = new_y_max end minetest.register_biome(new_biome_def) end